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Showing results for tags 'json'.

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  1. This tool was made by me, it was written in C# you'll need the .NET runtime installed to work link for .NET https://dotnet.microsoft.com/en-us/download/dotnet/8.0 it allows you to convert CSV file to Civilizations. Json files easily My GitHub link for it https://github.com/nighttimeskyy-unity/CSV-TO-AOH3-Civilizations-Files/releases/tag/v1.0 first, download the RAR and the example CSV to use to create your civs from GitHub click on the EXE file paste your path to the .csv file, click enter, it will create the JSON files for the civilizations for AOH3 it will create a civilizations folder based on where the CSV file is the JSON file names are based on the civs tag because the flags names are the civs tags once done, you can see the files in the civilization's folder created result in each JSON file
  2. Hello everyone! I have written a simple script that will help a lot of modders to transfer their own maps to the new map editor. All you need is to install the latest version of Python to run the script. Put the program file in the same folder as the text file "mapAoC2_v2.txt" (if you don't know where it is yet look here "Map Editor 2.0\editor_data\Provinces"). Just run a programm and it will give you a complete JSON file in the same folder. If your text file is called differently, the program will ask you to specify the name of this file without the extension/postscript ".txt" Then simply replace the JSON file with the path MapEditor_2\MapName\data, in the folder of the new map editor for AoH3. If you dont want to download a complete .py file, you can just copy code below: Also, a small mistake from me is that the program deletes one character in the last line. I recommend manually adding the missing digit (if you dont last province will have broken borders). Sorry for that issue. There .py file: transfer.py
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