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๐๐ฃ๐ ๐๐ช๐ฃ๐๐ง๐๐ ๐๐ฃ๐ ๐ฃ๐๐ฃ๐ ๐ฎ๐๐๐ง๐จ ๐๐๐ค, ๐ ๐ฌ๐๐ง ๐๐ฃ ๐๐ช๐ง๐ค๐ฅ๐ ๐๐ง๐ช๐ฅ๐ฉ๐๐ ๐ฌ๐๐๐๐ ๐ฌ๐ค๐ช๐ก๐ ๐๐๐๐ฃ๐๐ ๐ฉ๐๐ ๐ฌ๐ค๐ง๐ก๐ ๐๐จ ๐ฌ๐ ๐ ๐ฃ๐ค๐ฌ ๐๐ฉ. ๐๐๐ฃ ๐ฌ๐๐ง๐ ๐๐ค๐ง๐๐๐ ๐ค๐ช๐ฉ ๐ค๐ ๐ฉ๐๐๐๐ง ๐๐ค๐ข๐๐จ, ๐๐ง๐ค๐ข ๐ฉ๐๐๐๐ง ๐๐๐ง๐ข๐จ ๐๐ฃ๐ ๐๐ฅ๐๐ง๐ฉ๐ข๐๐ฃ๐ฉ๐จ, ๐ฉ๐ค ๐๐๐๐๐ฉ ๐๐ฃ ๐จ๐๐๐ข๐๐ฃ๐๐ก๐ฎ ๐ฃ๐๐ซ๐๐ง๐๐ฃ๐๐๐ฃ๐ ๐ฉ๐ง๐๐ฃ๐๐๐๐จ, ๐๐๐๐ฃ๐๐ฃ๐ ๐ข๐๐ฉ๐๐ง๐จ ๐๐ฃ๐ ๐ข๐๐ฉ๐๐ง๐จ ๐ค๐ ๐๐ง๐ค๐ช๐ฃ๐ ๐ ๐๐๐ฎ ๐๐ฉ ๐ฉ๐๐ ๐๐ค๐จ๐ฉ ๐ค๐ ๐ข๐๐จ๐จ๐๐ซ๐ ๐๐๐จ๐ช๐๐ก๐ฉ๐๐๐จ. ๐๐๐ ๐๐ง๐๐๐ฉ ๐๐๐ง, ๐๐ฃ ๐ค๐ซ๐๐ง๐๐๐ช๐ก ๐ข๐ค๐ ๐๐ค๐ง ๐๐ช๐ ๐๐จ๐ฏ ๐ ๐๐ ๐ค๐ฌ๐จ๐ ๐'๐จ ๐ผ๐๐ ๐ค๐ ๐๐๐จ๐ฉ๐ค๐ง๐ฎ ๐๐, ๐ฅ๐ช๐ฉ๐จ ๐ฎ๐ค๐ช ๐๐ฃ ๐ฉ๐๐ ๐ฅ๐ค๐จ๐๐ฉ๐๐ค๐ฃ ๐ค๐ ๐ค๐ฃ๐ ๐ค๐ ๐ฉ๐๐ ๐๐ค๐ช๐ฃ๐ฉ๐ง๐๐๐จ ๐ค๐ ๐ฉ๐๐ ๐ฌ๐ค๐ง๐ก๐ ๐๐ฃ ๐๐ค๐ง๐ก๐ ๐๐๐ง ๐๐ฃ๐'๐จ ๐ฉ๐๐ข๐ ๐ฅ๐๐ง๐๐ค๐. ๐๐ฃ ๐๐ฃ ๐๐ง๐ ๐ฌ๐๐๐ง๐ ๐ฉ๐๐ ๐จ๐ฉ๐๐ ๐๐จ ๐ฌ๐๐ง๐ ๐๐๐๐ ๐๐ฃ๐ ๐ง๐๐จ๐ ๐จ ๐๐ซ๐๐ฃ ๐๐๐๐๐๐ง, ๐ฎ๐ค๐ช'๐ก๐ก ๐๐๐ซ๐ ๐ฉ๐ค ๐ฉ๐ง๐๐๐ ๐ก๐๐๐๐ฉ๐ก๐ฎ ๐ฌ๐๐๐ฃ ๐๐ฉ ๐๐ค๐ข๐๐จ ๐ฉ๐ค ๐๐๐ฅ๐ก๐ค๐ข๐๐๐ฎ. ๐ผ ๐จ๐๐ฃ๐๐ก๐ ๐ข๐๐จ๐ฉ๐๐ ๐ ๐ค๐ง ๐ ๐จ๐๐ฃ๐๐ก๐ ๐๐ก๐ช๐๏ฟฝ๏ฟฝ ๐๐ค๐ฃ๐ ๐ฉ๐ค๐ค ๐๐๐ง ๐๐ค๐ช๐ก๐ ๐ข๐๐๐ฃ ๐ฉ๐๐ ๐๐๐๐ฉ๐๐จ ๐ค๐ ๐ข๐๐ก๐ก๐๐ค๐ฃ๐จ. ๐ฃ๐น๐ฎ๐ป๐ป๐ฒ๐ฑ ๐๐ฒ๐ฎ๐๐๐ฟ๐ฒ๐: โ Historical events โ Country Leaders โกTreaty events to replace the Peace Conferences โ Game Balancing and AI Decisions โกMore than that to come... ๐๐ผ๐๐ป๐น๐ผ๐ฎ๐ฑ ๐๐ถ๐ป๐ธ๐ : Android : https://drive.google.com/file/d/1WfJkVu4aJDtz_juGdVWOvSX66gxrXKbe/view?usp=drivesdk PC : https://drive.google.com/file/d/1WjJkvJ6ELG_SAXV_jFPqFDZJPQAO6fe0/view?usp=drivesdk ๐๐ฎ๐บ๐ฒ ๐ฆ๐ฒ๐๐๐ถ๐ป๐ด๐ : Game Speed: 50%, Ai Aggressiveness: 0%, Peace after game starts: 0 Turn. ๐๐ฒ๐๐ฒ๐น๐ผ๐ฝ๐ฒ๐ฟ๐ & ๐๐ผ๐ป๐๐ฟ๐ถ๐ฏ๐๐๐ผ๐ฟ๐: The Great War redux mod for Inspiration, Uwut engine, Hearts of History 4 for the game UI and PHZanoniGamer for map background. If I forgot to give anyone credits, please let me know. ๐ง๐ต๐ฎ๐ป๐ธ ๐๐ผ๐.
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A future mod focused in world war 1 events. REAL SCENARIOS scenario of 1900 scenario of 1905 (separation of Sweden-Norway) scenario of 1910 (Portugal becomes a republic) scenario of 1912 (first balkan war) scenario of 1913 (second balkan war) scenario of 1914 (a month before Franz Ferdinand's assassination) scenario of the start of the trench war scenario of the christmas truce scenario of the Gallipoli campaign scenario of the battle of Ypres scenario of 1915 (middle of the year) scenario of the battle of Verdun scenario of the brusilov offensive scenario of the battle of the somme scenario of 1916 (middle-end of the year, first use of war tanks) scenario of 1917 (USA joining the war) scenario of the nivelle ofensive scenario of the Arras battle scenario of the Russian revolution (october revolution to be exact) scenario of the Russian surrender scenario of 1918 (Germany surrenders, Entente wins the war) scenario of the treaty of versailles (to be exact, when it entered into force) scenario of 1920 (post war) scenario of 1921 (German economic crisis) ALTERNATE SCENARIOS WW1 starting later (1915 to be exact) American joining the war earlier (1915 too) post russian revolution if the white army won the war kaiser's dream - project two-headed eagle (peace treaty of the reality where germany wins the war called "treaty of cologne") kaiser's dream - the red alliance (same reality of the prior, but a year later, when france and russia became communists and had an alliance) kaiser's dream - the london pact (same reality to the 2 prior, but another year later when england, USA, brazil and others signed an alliance because they hated both the central powers and the communists) kaiser's dream - tension (same reality as the 3 prior, but in 1930 where the red alliance and the london pact are making a temporary alliance to possibly invade the central powers in the future) project crown (just failurereich in the day that the treaty of versailles entered into force) IDEOLOGIES there will be all of the original ideologies, except one, monarchy, that will be divided into 4: absolute monarchy constitutional monarchy constitutional parliamentary monarchy dual monarchy and these are the new ideologies: anarchism (i know that anarchism wouldn't work as a government, but if you just put an anarchy as no country other countries could easily invade it like if it was neutral) socialism islamism theocracy liberalism ambientalism national-socialism MAP from northwest to southeast, the map would extend from alaska all the way to iran. there would be around 5.500 provincies or more. CUSTOMIZATION the mod would have a variety of customization options. customize flags, names and colors of ingame civilizations. create your own ideologies without knowing how to code. modding support (warning: always give credit if you want to publish an extension of this mod!) POSSIBLE BUT NOT CONFIRMED different types of unities (personeel, tank, plane, spy and more) B.E. engine (confirmed if trans-amur accept or me to use it)
- 3 replies
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- ww1 alternate history
- empire
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Age of History II - 1871 is a mod, which focuses on the time since 1871 until the end of WW1. ----------------------------------------------------------------------------------------- It will hopefully include: -new Leader Portraits -new UI -Historical and Non-Historical event trees (hopefully until 1925 or perhaps even longer) and much more... Our goal is to have events for EVERY NATION in the game. And YOU can also help me with this, just join the discord or write underneath this topic. ----------------------------------------------------------------------------------------- Updates will be posted here but you can see more progress on discord. Discord: https://discord.com/invite/3WYyZqhXhf
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why did the turks do it
- 89 replies
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- sky
- mod
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- mod
- mimida
- fuckyou
- dolphin general mod
- turkey
- tรผrkiye
- friday night funkin
- fnf
- a
- age of civilizations 2
- politic
- history
- no
- country
- aoc2 mods
- aoc2 mod
- turkey modding
- armenia
- formable
- story
- storyline
- real
- realism
- mistake
- youtube
- memososisi
- genocide
- tno
- the new order
- kaiserreich
- ww2
- world war 2
- ww1
- world war 1
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AOH II - DELUXE Work in Progress Download: Download for PC (0.1.3 Beta) Download for Android (0.1.3 Beta) (Music in android is broken, and please do not enter any strange websites in Android) Current mod version: 0.1.3-DEC23 0.1.4 is a Work In Progress Age of History II - Deluxe is a modification that adds on many aspects of the game, more quality of life, new scenarios, and overall many more things to play with, it is powered by Community Suggestions and the Creator's own ideas. What will be in AOH II Deluxe? -Scenarios (A LOT) from 1900-2100 -Many Leaders -More Music -A lot of new nations (historicals, alternates and fictionals) -Formables -Better and more realistic Scenarios (some with events!) -Some new governments Contact: Discord: dizzylaropin Discord Server: (Under Construction) (The original AoC2 scenarios will not be edited, there will only be extra remasters and different versions of those!) exception. Adding new provinces that represent nations not included in the modern world will be included though, in the same way as they were added for the modern world scenario. Ex. If I add Martinique province (i already did by the way) in the modern world scenario it will be added as martinique and not a province owned by france, rather as an Independent Country, because thats how it works in regular Vanilla Modern World Created by Laropin1 Made in Mexico
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PROJECT: Mud and Blood PROJECT: Mud and Blood is a WW1 scenario taking place in april 1914. For now, my plans for this scenario are: 1. WW1 Events And 2. Irish Independence. This is all for now. Maybe in some days i post the demo. Also, To play this you will need to have UWUT engine already installed on your game.
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Now I working for my AoC2 Europe map, that have more provinces than Bloody Europe! I believe that I will be able to make this map by the February of 2023 (I mean connecting provinces and scenarios too) [---------------------------------------------------------------------------------------------------------------------------------------] [---------------------------------------------------------------------------------------------------------------------------------------] To show how big the map is, I'll make a comparison Crimea in Bloody Europe(20 provinces): Crimea in my map(28 provinces): Ukraine in Bloody Europe(146 provinces): Part of Ukraine in my map(186 provinces): [-------------------------------------------------------------------------------------------------------------] [-------------------------------------------------------------------------------------------------------------] Future scenarios: Modern World(DPR, LPR, Kosovo, Abkhazia, South Ossetia, Transnistrian Moldavian Republic included) Modern World+ (Russo-Ukrainian war and also Kosovo, Abkhazia, South Ossetia, TMR included) Regions of Ukraine 26 December 1991(Ichkeria included) World War ll 1919 World War l The scenarios will be supplemented [-------------------------------------------------------------------------------------------------------------] [-------------------------------------------------------------------------------------------------------------] If you think that I, like others, will leave the creation of the map at the final stage, its a mistake. I'm not them, I haven't so many things that I can't finish something. Map author is from Ukraine! You can follow the mod here: YouTube or Telegram Channel
- 97 replies
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- lots of provinces
- map
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- lots of provinces
- map
- europe
- black europe
- bloody europe
- provinces
- game
- map of europe
- ukraine
- map of ukraine
- france
- georgia
- belarus
- belarussia
- russia
- war
- warning
- luxemburg
- belgium
- ukrainians
- ukrainian map
- mod
- modification
- age
- of
- history
- 2
- age of civilizations 2
- aoc2
- aoh2
- age of history 2
- germany
- reich
- third world war
- third reich
- poland
- kaliningrad
- austria
- spain
- sweden
- scenario
- norway
- finland
- italy
- uk
- tutorial
- united states
- united kingdom
- romania
- kazakhstan
- greece
- bulgaria
- yugoslavia
- ww1
- ww2
- ww3
- iceland
- hungary
- portugal
- serbia
- civilization
- kosovo
- czech
- ireland
- lithuania
- latvia
- croatia
- bosnia and herzegovinia
- slovakia
- estonia
- denmark
- switzerland
- holland
- moldova
- albania
- north macedonia
- macedonia
- bosnia
- montenegro
- azerbaijan
- andorra
- malta
- liechtenstein
- san
- marino
- san marino
- monaco
- ัะบัะฐัะฝะฐ
- vatican
- vatican city
- city
- cyprus
- armenia
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I lost my main acc's e-mail so this is my new acc. Great Wars: 2.0 Great Wars: 2.0 is a mod focused on detailed WW1 and WW2 scenarios. The main scenario is WW1, which has approx. 75 events, and the other main scenario is WW2, which has approx. 75 events. RECREATED BACKGROUND FIXED PROVINCES ACCURATE WW1 SCENARIO DETAILED WW1 EVENTS (W.I.P) ACCURATE WW2 SCENARIO DETAILED WW2 EVENTS (W.I.P) NEW UI (W.I.P) NEW HOI4 SOUNDS DELETED ALL THE LEADERS OF OPTIMIZATON and more... Discord Link: https://discord.gg/BAqRYPnecv Download Links: The mod isn't released.
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Hello meine people today were talking about the trenches I hope you enjoy, now lets get on with it. Trenches: I don't really know how to start this so ill just jump in, trenches will cost 200-300 gold. Depending on the terrain, for example plains would be great for trenches as they are flat, while mountains and marshes would be bad places to build trenches. There would be three levels of trenches, one, two, and three they would boost the defense by 5%. I have made a very rough moc up of what I want the battles to look like, there are many things wrong with this moc up. But eh. I hope you enjoyed this topic please comment and react it would make me real happy, give day criticism please :-ร
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ะะพะฒะฐ ะ ะตะผะตะนะบะพะฒะฐ ะัะฐ: AoC1+ Remix (ะกะฐะผะฐ ะัะฐ ะฒัะด @Apple ) 0.1: ะะพะด uwut 1.5.7 ะฟัะพ ะะธะณัะฐั ะะฐะฟะพะปะตะพะฝะฐ ะฟะตัะตะฝะพัะตะฝะพ ะฒ 1836 ะฟัะพ ะะฝัะธัะฝัััั ะฒะธะดะฐะปะตะฝะพ๐ ะะพัะธะปะฐะฝะฝั ะะปั PC: 0.2: ะะพะด uwut 1.6 ะดะตัะบั ะฟะตัะตัะพะฑะปะตะฝั ะกัะตะฝะฐััั ะะพะฒั bg ะ ะดะตะบัะปัะบะฐ ะฝะพะฒะธั ะะธะดะตััะฒ 0.3: ะะพะด uwut 1.6.5 ะะตัะตัะพะฑะปะตะฝะธะน ะกัะตะฝะฐััะน (ะท ะฟะพะดััะผะธ, ั ะฝะฐะฒััั ะัะดะฝะพัะธะฝะธ): Normal TNO ะดะตะบัะปัะบะฐ ะฝะพะฒะธั ะะตัะถะฐะฒ 0.3: https://drive.google.com/file/d/1JB_KZCJmmOyInUxZ9yhpeqYDWTZmLp5W/view?usp=sharing
- 30 replies
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- mod
- new nations
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Ironstate: 1914 is an early version (we have alot of plans!) of the Age of History II mod that brings 1914 and 1910 into the game! New UI, National Focus Trees (coming soon), nations, ideologies and more! Lead your empire to victory! UI - 100% Scenarios - 100% Events - 38% Got an idea for an event? Comment! Download Here DOWNLOAD
- 13 replies
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- world war 1
- ww1
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The mod will have a 4k- province map and with lot of scenarios Some features: New font New musics 120 or more scenario Leader features (buff-debuff) New wonders Bloody Europe 2 the newest version mechanichs not made by us (We are not Kerem we are saying we took from BE2 lol) A full world map it has Antarctica and includes all of Canada, Greenland and Russia Also thanks for: Help in wonders and background : @รaฤan Ayyฤฑldฤฑz If you want to help me in scenarios or other staff my discord acc: uwut#2896 discord server:https://discord.gg/xaEZJ8fC5s province progress: 4376 provinces completed
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The shot Around the world is a ww1 based age of history 2 modification expanding from 1910-???(somewhere in the interwar) This is what now looks like one of my best mods ever. For example the First Balkan war has 5 different outcomes which all work. 30 new provinces in the balkan region and 10 new in Slavic Austria. When ww1 starts the franco-german border turns into a wasteland to simulate the maginot en most events succeseeding the austrian declaration of war have triggers instead of dates. to not get the same run every game there will be a lot of alt history planned. update log 1 - first balkan war has been completely added with 20 provinces edited or added, and 4 outcomes aswell as balkan balancing - color pallete reworked to not blind you - new civs in the middle east and africa - second Balkan war has been added and works completely fine Update log 2 - July crisis has been fully added, tough not all events have descriptions and images - The Starting moves of the war for example Schlieffen Plan has been added and war declarations for Austria, Serbia, Russia, Germany, Belgium and the UK have been added. France joins trough the alliance system - Added Franz Joseph as leader Update log 3 - Russian civil war is now able to happen - Scripted peace treaty for germany if they defeat the west before christmas - Added Russian Provisional government - Fixed Second Balkan war Bugs - 2 front problem fixed https://discord.gg/MKPmwYEMk9 second balkan war outcome : provinces added, outdated post first balkan war, historical outcome
- 31 replies
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- map
- age of civilizations 2
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Most of us know the kaiserreich scenario. One of HOฤฐ4's most popular mods. There was an update to the Steam version (HOฤฐ4). So I made this updated version to AoCII. I added borders, vassals, alliances and relationships If you don't know the script, in short: If the Germans had won the first world war (WฤฐTHOUT EVENTS) Download Link : https://drive.google.com/file/d/1k640VvoslhY4ateotUEzhhOlvPNyExWN/view?usp=sharing First images from HOฤฐ4. then images from AoCII
- 7 replies
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- scenario
- age of civilizations 2
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World War I Here is a little tutorial on how to correctly install the scenario: Download the zip file below Copy the "1544964241155bztfsakp" folder (Don't rename it) and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\map\Earth\scenarios Open the "civilizations_editor" folder inside the zip file that you downloaded Copy everything inside the folder and paste it in the folder located here by default: C:\Program Files (x86)\Steam\steamapps\common\Age of Civilizations II\game\civilizations_editor Launch Age of Civilizations 2 Hope you enjoy ๐ If you find any inconsistencies let me know and I will correct them. Download here: World War 1.zip
- 114 replies
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- world war 1
- ww1
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Hello everyone This is basically a remake and submod of Fate of World R.E created by Kerems and his development team. This submod is focused in the XX and XXI century in which there will be many events and alternative history. Features: - A lot of events - fixed scenarios - new music - 471 new provinces (4740 provinces in total) - new leaders - new scenarios with events - some cities renown -new icons -Focus trees -new civilizations -and more! Discord: https://discord.gg/snSvsxdHgt (Teasers, Achievements, Suggestions, bugs report a more in the discord) What's new? Version Alpha 0.0.1: โขMod released Version Alpha 0.0.2: โขFixed Communist Ideology Version 1.0.0: โข Focus tree was added in the 1936 scenario to the United States, United Kingdom, France, Italy, and Japan. โข The Second Pacific War was added in "The Old Order" โข Peruvian victory in the northern war in "The Old Order" fixed โข Added an option to redraw France after the German victory over the United Kingdom โข Added new events for "The Old Order" โข Central America was added in "The Old Order" and its civil war โข The southern war was added in "The Old Order" โข Now like France you can ask for an armistice with Germany instead of being Free France โข New events for Germany in 1936 โข New events in 1941 and 1942 โข Added some hoi4 images for focus trees โข Events added for Chile, Argentina and Peru were added in "The Old Order" โข New fascist way for the United Kingdom on 1936 scenario โข New Reichskommissariats were added โข Added TNO civilizations โข New scenario: The New Order (beta) โข New scenario: The West Russian War (beta) โข New scenario: The Second West Russian War (beta) โข New scenario: 1939 with events โข Changed the name of Volgograd to Stalingrad โข The effects of land types were changed โข Soviet surrender was fixed in 1936 โข Soviet surrender was added in 1941 โข Added a new seabed in the map โข Fixed Zaolzie bug โข Japan was nerfed on the 1936 scenario โข The flag of the Iberian Union was changed โข The Spanish civil war was fixed โข New portrait for FDR โข New portrait for Benito Mussolini โข Fixed some cores โข Minor fixes โข Minor change to the UI on the PC version โขNew icon for Mobile version โข Light optimization โข and more! Version 1.0.1 The Red Storm: โข More than 100 new events in 1936 โข Full content for USA โข Complete content for the USSR โข UK Content โข Finished TNO scenarios โข Added leaders for the Reichskommisariats in Russia and some in Europe โข Many new Reichskommisariats โข Civilizations from the editor have been added to the game (can now be used in the editor in the Android version) โข Rework ideologies โข Many new civilizations โข Leaders for the Russian states in the TNO scenario added โข Rebellions in the Reichskommisariats in Russia in case of German Victory โข New scenarios: Vivรฉ la France and The Red Storm โข New images for events โข Monarchical victory in the Spanish civil war added (Spanish Empire) โข Big nerf to Germany and Japan โข Strengthening of the USSR and China โข Changed the effects of terrain types โข Allied victory in WW2 was added (yes, there wasn't yet XD) โข The scenarios of 1939, 1941, 1942, 1836, 1792 and 1700 have been improved. โข New leaders โข Increased profits in 1936 โข New music โข The events for the USA and the USSR will have an image and description โข Change in the flags of the Chinese states of 1936 โข Now USA, UK and France will not lose millions of gold โข Now the USSR will not lose gold during the Barbarossa operation โข New Font โข Easter-egg โข Minor changes โข Bugs fixed Download links: PC (1.0.1): https://drive.google.com/file/d/1yTjYt1tLUFkI6T8sDeYqdqG-rFqeU4Hc/view?usp=drivesdk Android (1.0.1): https://drive.google.com/file/d/1yUFyXzLF06v1DEhhH2VNYVkBS9bVxZVC/view?usp=drivesdk
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This is a mod based on the Conqueors II mod and focuses on the 1909 scenario. These will be in the mod. 1-Debuffs (possible to remove debuffs like in hoi4) 2-More than 100 events. 3-New ideologies 4-New flags 5-New leaders 6-Events to many countries from 1909 to 1920 (in the future this year may change, maybe there may be events until 1930). 7-New BG and UI Those who can help with UI and English translation can send me friendship via discord. dc: aspext3124_45644 We are trying to finish the mod before the release of aoh3, but since it is very difficult to deal with both Turkish and English events, the release of the mod may take 1-2 months. Leader portraits: Events: Unfortunately, the events are currently only available in Turkish and we will complete and release the Turkish version first, then we will translate it into English and release the English version. New Background: New UI: Producers: @normal turko gamer - @MasterofAoh
- 30 replies
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- ww1
- ww1 with events
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Hola Comunidad!!: Les comparto este increible mod que he estado haciendo para el juego de Age of History 2, el objetivo de esta modificacion es explotar todo el potencial que este juego tiene, con nuevas funciones, formas de gobierno y otras cosas para hacerlo mรกs interesante: ยฟQue contiene este mod? Alpha 1.0: * Nuevo Soundtrack "Dystopia" de Kevin Macleoud * 28 Nuevos lรญderes para aรฑadir al juego (comparto imagen) * Agreguรฉ los mapas de Papers Please y de la primera guerra undial (los mapas son de otros creadores que veran en el video) * 10 nuevos escudos, 8 de ellos en alta resolucion para mejorar el apartado del editor de bandera * 11 nuevos tipos de gobierno/ideologรญas con sus respectivas mejoras para crear mapas mucho mas realistas, estos tipos de gobierno son Socialismo, Monarquรญa parlamentaria, Monarquรญa absoluta, Dictadura militar, Repรบblica Presidencial, Repรบblica Semipresidencial, Repรบblica Federal, Repรบblica Parlamentaria, Nacionalismo, Teocracia y Anarquismo (cabe aclarar que las nuevas monarquรญas no se adaptan a las banderas monarquicas de los paises, se adaptan a la bandera usada por la ideologรญa "democracia" No parece un gran avance, pero en el futuro se aรฑadiran nuevos escudos, ideologรญas, induatrias, y si es posible nuevas unidades, todo para ser mรกs entretenido y completo el juego. *La modificacion solo esta disponible para Android* Les dejo un link al video donde se muestra mรกs a detalle estas nuevas caracterรญsticas, y se incluye el link de descarga al mod (y aclaro que si tienes instalado el juego original, el juego modificado lo reemplazarรก) Video de review y descarga del mod: Cualquier sugerencia para aรฑadir, modificar o corregirlr al mod, comenten porfavor
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It is more convenient to post here. And for the last time. ( The shape that I did is not 100% accurate) 1. Pristina : add Mitrovica 2. Ferizaj : add Gjilan 3. Tetovo : add Zunica 4. Ohrid : add Struga 5. Radovish : add Strumica 6. Vranje : Option 1 ; add Bosilegrad Option 2 ; add Medveda 7. Change Drama and Xanthi shapes 8. Change Pirot shape. Some of these provinces could be for some historical scenarios : WW1, WW2. Option 1 : Option 2 :
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I see a lot of mods with a lot of scenarios, but little content, like events. This mod will change that. The Mod will have scenarios based on the main wars in history, such as the First and Second World Wars. There will also be alternative scenarios, such as the Kaiserreich. Napoleonic Wars, Cold War, others will be included. In all the scenarios I mentioned, there will be events, and there may even be an โevent treeโ. Under development. For now the events will be in Portuguese, as I am Brazilian. However, there will be translation. Event example (in Portuguese): This mod will have different events in different scenarios and different times. The leaders will be in PNG. Example of a Leader: Goals - Scenarios from the First and Second World Wars: 100% - Events: 00,1% - New Icons: 0% - Custom Countries: 50% Added Things - Update 1: The First World War scenario has been finalized, along with several new countries, such as French West Africa.๐ฅด - Future Update 2: Leaderboards for the world's main countries and the first events. No Download for now, as I'm at the beginning of the project. If I'm inactive for a long time, it doesn't mean the mod is dead. I want to deliver the demo with a lot of content. I'm still looking for a way to share the mod. Discord for mod (I know no one will enter, but it's just out of curiosity): https://discord.gg/BaaW6WB88H
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- events
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ะะต ะทะฝะฐั ะฟัะฐะฒะดะฐ ะบัะดะฐ link post, ะฟัััั ะฑัะดะตั ะทะดะตัั. ะะฐัะฐ ะฟัะตะดะปะพะถะตะฝะธะน ะฟะพ ะฝะพะฒะพะฒะฒะตะดะตะฝะธัะผ ะฒ AOH3: ะะพะปะพะฝะธะทะฐัะธั. ะะณะพ ะฝะตะพะฑั ะพะดะธะผะพ ะธะทะผะตะฝะธัั. ะ ะฟะพัะปะตะดะฝะตะน ัะฐััะธ ะธะณัั, ะบะพะณะดะฐ ะฒั ัะพะทะดะฐะตัะต ะฝะพะฒัะน ะณะพัะพะด (ะฝะฐะฟัะธะผะตั, ะฒ ะฟัััะพะน ะะผะตัะธะบะต), ะฟะพัะฒะปัะตััั ะฝะตะฑะพะปััะฐั ะฝะฐัะธั. ะะฐัะตะปะตะฝะธะต ะฒ ัะฐะบะธั ะฟะพัะตะปะตะฝะธัั ะฒ 5-10 ัะฐะท ะผะตะฝััะต, ัะตะผ ะฒ ัะถะต ััะพัะผะธัะพะฒะฐะฝะฝัั ะฟะพัะตะปะตะฝะธัั . ะขะฐะบะธะต ะณะพัะพะดะฐ ััะตะฑััั ัะปะพะถะฝะพะณะพ ะฟะพะดัะตะผะฐ ะฝะฐ ัะพะผ ะถะต ะตะฒัะพะฟะตะนัะบะพะผ ััะพะฒะฝะต. ะะพััะพะผั ะฒ ะฝะพะฒะพะน ัะฐััะธ ะธะณัั ะฒั ัะผะพะถะตัะต ัะดะตะปะฐัั ะบะพะปะพะฝะธะทะฐัะธั ะฑะพะปะตะต ัะตะฐะปะธััะธัะฝะพะน. ะะฐะฟัะธะผะตั, ะฒ ะะฒัะพะฟะต ะตััั ะณะพัะพะด ั ะฝะฐัะตะปะตะฝะธะตะผ ะฒ 100 ััััั ัะตะปะพะฒะตะบ, ะธ ะตััั ะฝะพะฒะฐั ะบะพะปะพะฝะธั ั ะฝะฐัะตะปะตะฝะธะตะผ ะฒ 10 ััััั ัะตะปะพะฒะตะบ. ะญัะพ ะผะพะถะฝะพ ัะดะตะปะฐัั ั ะฟะพะผะพััั ัะธััะตะผั ะทะฒะพะฝะบะพะฒ, ะณะดะต ะปัะดะธ ะฑัะดัั ััะธะผัะปะธัะพะฒะฐัััั, ะฝะฐะฟัะธะผะตั, 10 ััััั ะธะท 100 ััััั. ะ ะฟะพัะพะผ ะฒั ะธั ะฟะตัะตะผะตัะฐะตัะต. ะญัะพ ัะฐะบะถะต ะผะพะถะฝะพ ัะดะตะปะฐัั ั ะฟะพะผะพััั ัะธััะตะผั ะบะพะปะพะฝะธะทะฐัะธะธ, ััะพะฑั ะฟะตัะตะผะตััะธัั ะฝะฐัะตะปะตะฝะธะต ะธะท ะบััะฟะฝัั ะณะพัะพะดะพะฒ ะฒ ัะฐั ัั (ะฒ ะบะพะปะพะฝะธะธ). ะ ัะถะต ัะฐะผ ะธั ัะฐััะพัะผะธัะพะฒะฐะปะธ, ัะฐะบ ััะพ ะฒัะต 10 ััััั ะถะธัะตะปะตะน ััะพะณะพ ะณะพัะพะดะฐ. ะัะดะตะปัะฝัะน ะผะธั. ะฏ ััะธัะฐั, ััะพ ะผะพะถะฝะพ ัะดะตะปะฐัั, ััะพะฑั ัััะฐะฝะฐ ะผะพะณะปะฐ ะฟะพะดะฟะธัะฐัั ะผะธั ั ะฒัะฐะณะพะผ, ะฝะต ะทะฐะฒะธัั ะพั ะผะฝะตะฝะธะน ัััะฐะฝ-ัะพัะทะฝะธะบะพะฒ. ะ ะฟะพัะปะตะดะฝะตะน ัะฐััะธ ะธะณัั ะฑัะปะธ ะพัะตะฝั ะฑะตัะฟะพะปะตะทะฝัะต ะผะพะผะตะฝัั, ะบะพะณะดะฐ ัั ะฑัะป ะฝะฐ ะฟะธะบะต, ะธ ั ัะตะฑั ะฑัะปะธ ะปัััะธะต ััะปะพะฒะธั ะดะปั ะฟะพะดะฟะธัะฐะฝะธั ะผะธัะฐ. ะะพ ะบะพะณะดะฐ ะฒั ะฟะพะดะฟะธัะตัะต ัะพะณะปะฐัะตะฝะธะต ะพ ะผะธัะต, ัะพัะทะฝะพะต ะณะพััะดะฐัััะฒะพ ะพัะบะฐะทัะฒะฐะตััั ะพั ะตะณะพ ะฟะพะดะฟะธัะบะธ. ะ ัะพะณะดะฐ ะฝะฐัะธะฝะฐะตััั ะฟะตัะตั ะพะด ะบ ะฟัะพัะธะฒะฝะธะบั, ะณะดะต ะพะฝ ะฒ ะบะพะฝะตัะฝะพะผ ะธัะพะณะต ะพัะฑะธะฒะฐะตั ัะฐััั ัะตััะธัะพัะธะธ ะดะพ ัะตั ะฟะพั, ะฟะพะบะฐ ัะธะปั ััะพัะพะฝั ะฝะต ััะฐะฒะฝััััั ะธ ััะพะฝั ะฝะต ะทะฐะผะตัะทะฝะตั. ะะตัะผะพััั ะฝะฐ ััะพ, ัะพัะทะฝะธะบะธ ะฟะพ-ะฟัะตะถะฝะตะผั ะพัััะฐัั ะฟะพะดะฟะธัะฐัั ะผะธัะฝัะน ะดะพะณะพะฒะพั. ะะพะบะฐ ะผะพะธ ัะพะปะดะฐัั ะณะธะฑะฝัั, ัะพัะทะฝะธะบ ะฒะพะพะฑัะต ะฝะต ะผะพะถะตั ะฝะตััะธ ะฝะธะบะฐะบะธั ะฟะพัะตัั. ะ ััะพ ะผะพะถะตั ะฟัะพะดะพะปะถะฐัััั ะพัะตะฝั ะดะพะปะณะพ. ะฏ ะดัะผะฐั, ััะพ ะฟะพะดะฟะธัะฐะฝะธะต ัะตะฟะฐัะฐัะฝะพะณะพ ะผะธัะฐ ะดะพะปะถะฝะพ ะฑััั ะฒะพะทะผะพะถะฝัะผ, ะฝะพ ะดะปั ะฑะฐะปะฐะฝัะฐ ัะดะตะปะฐัั ััะพ ัััะดะฝัะผ ะธ ั ัะฒะฝัะผะธ ะฟะพัะปะตะดััะฒะธัะผะธ. ะะฐะฟัะธะผะตั, ะพะฑััะดะธัั ะพัะฝะพัะตะฝะธั ั ัะพัะทะฝะธะบะฐะผะธ. ะงัะพ ะบะฐัะฐะตััั ัะปะพะถะฝะพััะธ ะฟะพะดะฟะธัะฐะฝะธั ัะฐะบะพะณะพ ะพัะดะตะปัะฝะพะณะพ ะดะพะณะพะฒะพัะฐ..... ััั ั ะฟะพะบะฐ ะฝะธัะตะณะพ ะฝะต ะฟัะธะดัะผะฐะป. ะขะพัะณะพะฒะปั. ะัะพะฑะปะตะผั ั ัะตะบััะตะน ัะพัะณะพะฒะปะตะน ะพัะตะฒะธะดะฝั, ะฒะตะดั ะฟะพ ัััะธ ะฒั ะผะพะถะตัะต ัะพัะณะพะฒะฐัั ั ะดััะณะธะผะธ ะธะทะผะตะฝะตะฝะธัะผะธ ะฒ ัััะฐะฝะฐั : ะทะพะปะพัะพะผ ะธ ะฑะพะฝััะฐะผะธ. ะขะพ ะตััั ะฒั ะผะพะถะตัะต ะปะธะฑะพ ะพัะดะฐัั ะทะพะปะพัะพ ะฒ ะดััะณัั ัััะฐะฝั (ะดะตะฝะตะณ ะฒะฐะผ ัะพัะฝะพ ะฝะต ะดะฐะดัั), ะปะธะฑะพ ะพะฑะผะตะฝััั ะดะตะฝัะณะธ, ะฝะฐะฟัะธะผะตั, ะฝะฐ ะฟัะฐะฒะพ ะฟัะพั ะพะดะฐ ะดะปั ะฐัะผะธะธ. ะกะปะธัะบะพะผ ะผะฐะปะพ ัะพะณะพ, ััะพ ะผะพะถะฝะพ ะธัะฟะพะปัะทะพะฒะฐัั ะฒ ัะพัะณะพะฒะปะต. ะัะปะพ ะฑั ะทะดะพัะพะฒะพ ะดะพะฑะฐะฒะธัั ะฒ ะธะณัั ะตัะต ััะพ-ะฝะธะฑัะดั. ะะฐะฟัะธะผะตั, ะดะพะฑะฐะฒััะต ะฟะพะปะตะทะฝัะต ะฟัะธัะพะดะฝัะต ัะตััััั. ะั ัะฐะบะถะต ะผะพะถะตัะต ัะพะทะดะฐัั ัะธััะตะผั ะบัะตะดะธัะพะฒ ะธ ะดะฐะฒะฐัั ะดััะณะธะผ ัััะฐะฝะฐะผ. ะะฐะถะดัะน ะผะพะถะตั ะฟะพะณะฐัะธัั ะบัะตะดะธั ะปัะฑัะผ ัะฟะพัะพะฑะพะผ. ะัะปะธ ั ัััะฐะฝั ะพัะตะฝั ะฑะพะปััะธะต ะดะพะปะณะธ, ัะพ ัะฐัะฟะปะฐัะธัััั ะทะฐ ะฝะธั ะผะพะถะฝะพ, ะฝะฐะฟัะธะผะตั, ัะตััะธัะพัะธัะผะธ. ะัะธัะพะดะฝัะต ัะตััััั. ะ ะฝะธั ััะพะธั ะฟะพะณะพะฒะพัะธัั ะฟะพะดัะพะฑะฝะตะต. ะัะตะฒะธะดะฝะพ, ััะพ ะฑัะดะตั ะพัะตะฝั ะฑะพะปััะพะต ะฝะพะฒะพะฒะฒะตะดะตะฝะธะต. ะะพัะผะพััะธัะต, ััะพ ะบะฐะบ ะผะธะฝะธะผัะผ ะฟัะตะดะผะตัั ัะพัะณะพะฒะปะธ. ะะพ ะทะฐัะตะผ ะพะฝะธ ะฝะฐะผ? ะะฐัะฝะตะผ ั ัะพะณะพ, ััะพ ะฒ ะทะฐะฒะธัะธะผะพััะธ ะพั ัะฟะพั ะธ ะฑัะดัั ััะปะพะฒะฝะพ ะธะผะตัั ัะฒะพะธ ัะตััััั. ะะตะดั ะพัะตะฒะธะดะฝะพ, ััะพ, ะฝะฐะฟัะธะผะตั, ะณะพะฒะพัะธัั ะพ ะฝะตััะธ ะฒ 1400 ะณะพะดั โ ะฝะต ะปัััะฐั ะธะดะตั. ะะดะตัั, ะฒะตัะพััะฝะพ, ะฟะพะดะพะนะดะตั ะบะฐะบะพะต-ะฝะธะฑัะดั ะดัะตะฒะตัะธะฝะฐ. ะะพ ัะฐะบะถะต ะฝะตะพะฑั ะพะดะธะผะพ ะฟะพะทะฒะพะปะธัั ัะธััะตะผะต ะฟะตัะตะนัะธ ะพั ะดะพะฑััะธ ะปะตัะฐ ะบ ะฝะตััะธ. ะะฐะบ ะดะพะฑัะฒะฐัั? ะั ะผะพะถะตัะต ะดะพะฑะฐะฒะธัั ัะฟะตัะธะฐะปัะฝะพะต ะทะดะฐะฝะธะต ะดะปั ะดะพะฑััะธ ัะตััััะพะฒ. ะะปั ัะพะน ะถะต ะดัะตะฒะตัะธะฝั ะฝะตะพะฑั ะพะดะธะผะพ ะฟะพัััะพะธัั ะปะตัะพะฟะธะปะบั, ะฐ ะดะปั ะดะพะฑััะธ ะฝะตััะธ โ ะฝะตัััะฝัั ัะบะฒะฐะถะธะฝั. ะขะตะฟะตัั ะฝะตะพะฑั ะพะดะธะผะพ ะฟะพัััะพะธัั ะทะดะฐะฝะธั ะฝะต ัะพะปัะบะพ ั ัะพัะบะธ ะทัะตะฝะธั ะทัะตะฝะธั ะทะพะปะพัะฐ (ะดะตะฝะตะณ), ะฝะพ ะธ ัะตััััะพะฒ. ะะฐะฟัะธะผะตั, ัััะพะธัะตะปัััะฒะพ ะฝะตัััะฝะพะน ัะบะฒะฐะถะธะฝั: 10 ััััั ะทะพะปะพัะฐ ะธ 10 ัะพะฝะฝ ะถะตะปะตะทะฐ. ะญัะพ ัะฐะบะถะต ัะปะตะดัะตั ััะธััะฒะฐัั ะธ ะบ ะดััะณะธะผ ะฟะพัััะพะนะบะฐะผ, ะฒะบะปััะฐั ะปัะฑัะต ะบัะตะฟะพััะธ. ะขะฐะผ ะบะฐะผะตะฝั ะธะปะธ ััะพ-ัะพ ะตัะต, ะธะปะธ ััะฐะทั ะฝะตัะบะพะปัะบะพ ะผะฐัะตัะธะฐะปะพะฒ. ะะพ ะฝะตะพะฑั ะพะดะธะผะฐ ัะตะดะบะพััั ัะตััััะพะฒ. ะฃ ะฝะฐั ะฒ ะธะณัะต ัะฐะทะฝัะต ะบะฐััั: ะฟะพะปะธัะธัะตัะบะธะต, ะณะตะพะณัะฐัะธัะตัะบะธะต ะธ ะดััะณะธะต. ะะพะฑะฐะฒะปัะตะผ ััะปะพะฒะฝะพ ะฝะพะฒัั ะบะฐััั, ะณะดะต ะฟะพะบะฐะทะฐะฝั ัะตััััั. ะฅะพัั ะฝะต ะพะฑัะทะฐัะตะปัะฝะพ ะดะตะปะฐัั ััั ะบะฐััั ะฒะธะดะธะผะพะน ะดะปั ะธะณัะพะบะฐ. ะั ะผะพะถะตัะต ัะดะตะปะฐัั ัะฐะบ, ััะพะฑั ะฟัะธัะพะดะฝัะต ัะตััััั ะฟะพัะฒะปัะปะธัั ะฝะฐ ะบะฐััะต ัะปััะฐะนะฝัะผ ะพะฑัะฐะทะพะผ. ะะพัะบะพะปัะบั ะธะณัะพะบ ะฝะต ะฒะธะดะธั, ะณะดะต ะฝะฐั ะพะดัััั ัะตััััั, ะตะผั ะฝะตะพะฑั ะพะดะธะผะพ ะทะฐ ะดะตะฝัะณะธ ะธะทััะธัั ะฟัะตะดะผะตั ะธั ะฟัะธะผะตะฝะตะฝะธั. ะะดะตัั ะฟัะตะดััะฐะฒะปะตะฝะฐ ัะพะฑััะฒะตะฝะฝะฐั ะปะธัะฝะฐั ะบะฐััะฐ ะธะณัะพะบะฐ, ะณะดะต ัะถะต ะพัะผะตัะตะฝั ะธ ะพัะผะตัะตะฝั ะฝะฐะนะดะตะฝะฝัะต ะธะณัะพะบะพะผ ัะตััััั. ะะธะฑะพ ะผะพะถะฝะพ ัะดะตะปะฐัั ัะฐะบ, ััะพะฑั ะบะฐััะฐ ะฝะต ะฑัะปะฐ ะฟะตััะพะฝะฐะปัะฝะพะน ะดะปั ะบะฐะถะดะพะน ัััะฐะฝั (ะพะฑัะฐั), ะฐ ัะดะตะปะฐัั ัะฐะบ, ััะพะฑั, ะตัะปะธ ะดััะณะธะต ัััะฐะฝั ะผะธัะพะฒะพะณะพ ััะพะฒะฝั, ะพะฝะธ ัะพะถะต ะฑัะดัั ะพัะผะตัะตะฝั ะฝะฐ ะบะฐััะต. ะฅะพัั ัะตะทะตัะฒะฝัะต ัะตััััั ะฑัะดัั ะฒ ะฒะธะดะต ััะดะฝัั ะถะธะป, ัะพ ะตััั ัะฐะบ, ััะพ ะฑะพะปััะฐั ัะฐััั ะบะฐัั ะฑัะปะฐ ะฑั, ะฝะฐะฟัะธะผะตั, ะฑะตะท ัะพะดะตัะถะฐะฝะธั ะถะตะปะตะทะฐ, ะฝะพ ะฑัะปะธ ะฑั ะบะฐะบะธะต-ัะพ ะฟััะฝะฐ ัะฐะทะฝะพะณะพ ัะฐะทะผะตัะฐ ั ะธั ะฝะฐะปะธัะธะตะผ. ะ ะตะฐะปัะฝัะน ะฒะพะฟัะพั: ัะปะตะดัะตั ะปะธ ะพัะดะตะปััั ะฟะพะปะตะทะฝัะต ัะตััััั ะดััะณ ะพั ะดััะณะฐ ะธะปะธ ะฒ ะพะดะฝะพะผ ะณะพัะพะดะต ะผะพะถะตั ะฑััั ััะฐะทั ะฝะตัะบะพะปัะบะพ ะฟะพะปะตะทะฝัั ัะตััััะพะฒ? ะ ัะปััะฐะต ะฟะพัะปะตะดะฝะตะณะพ ัะพะตะดะธะฝะตะฝะธั ััะพะธั ัะดะตะปะฐัั ะบะฐััั ัะตััััะพะฒ ัะตััััะพะฒ ะฟะพ ะฟะพะดัะฐะทะดะตะปะตะฝะธัะผ, ะณะดะต ะบะฐะถะดัะน ัะตัััั ะฑัะดะตั ะฟะพะบะฐะทะฐะฝ ะพัะดะตะปัะฝะพ. ะขะตะฟะตัั ััะพะธั ะพะฑััะดะธัั, ััะพ ะฑะพะณะฐัะฐั ัััะฐะฝะฐ ััะฐะฝะตั ัะธะปะพะน ัะธะปั. ะัะตะฒะธะดะฝะพ, ััะพ ะฝะตะบะพัะพััะต ัะตััะธัะพัะธะธ ะพัะตะฝั ะฑะพะณะฐัั ัะตะผ ะธะปะธ ะธะฝัะผ ัะตััััะพะผ, ัะพะณะดะฐ ะบะฐะบ ะดััะณะธะต ัะตััะธัะพัะธะธ ะฑะพะณะฐัั ะปะธัั ะฝะตะทะฝะฐัะธัะตะปัะฝะพ. ะกัะพะธั ะฟัะฐะฒะธัะตะปัััะฒะฐ ััะตะฟะตะฝะธ ะฑะพะณะฐัััะฒะฐ ะณะพัะพะดะพะฒ (ัะตััะธัะพัะธะน). ะั 0 ะดะพ 3. 3 โ ัะตััััะพะฒ ะผะฝะพะณะพ, 2 โ ััะตะดะฝะต, 1 โ ะผะฐะปะพ, 0 โ ะฝะตั. ะขะฐะบะถะต ะพั ััะพะน ัะธััั ะทะฐะฒะธัะธั ัะพ, ะบะฐะบ ะดะพะฑััั ัะตัััั. ะะพะถะฝะพ ัะฐะบ: 3 - ะดะพะฑััะฐ ะฟัะพััะพ, ะบะฐะบ ะณะพะฒะพัะธััั: ััะบะฝะธ ะฟะฐะปะบะพะน ะฒ ะฟะตัะพะบ ะธ ะฝะฐะนะดะตัั ะฝะตััั; 2 - ะฝะตะพะฑั ะพะดะธะผะพ ะฟะพัััะพะธัั ะฑะพะปะตะต ัะพะฒะตััะตะฝะฝัะต ะทะดะฐะฝะธั ะดะปั ะดะพะฑััะธ ะฟะพะปะตะทะฝัั ะธัะบะพะฟะฐะตะผัั ; 1. ะขะฐะบ ะบะฐะบ ัะตััััะพะฒ ะทะดะตัั ะผะฐะปะพ, ะฝะตะพะฑั ะพะดะธะผั ะทะฝะฐัะธัะตะปัะฝัะต ัะปัััะตะฝะธั ะทะดะฐะฝะธะน. ะัะปะธ ะฒ ัััะฐะฝะต ะผะฐะปะพ ะบะฐะบะธั -ะปะธะฑะพ ัะตััััะพะฒ, ััะธ ัะตััััั ะผะพะถะฝะพ ะบัะฟะธัั ะฒ ะดััะณะธั ัััะฐะฝะฐั . ะฏ ะฟะพะดะตะปะธะปัั ะดััะณะธะผะธ ัะฒะพะธะผะธ ะธะดะตัะผะธ. ะะพะถะฐะปัะนััะฐ, ะฟะพะดะดะตัะถะธัะต ะผะพะน ะฟะพัั, ััะพะฑั ะัะบะฐั ะฏะบะพะฒัะบะธ ะตะณะพ ัะฒะธะดะตะป ะธ ะฟัะพะบะพะผะผะตะฝัะธัะพะฒะฐะป. ะัะปะธ ั ะฒะฐั ะตััั ะตัะต ะธะดะตะธ, ะบะฐะบ ะดะพะฟะพะปะฝะธัั ะผะพะธ ะผััะปะธ, ัะพ ะฝะฐะฟะธัะธัะต. ะะฐัะฐะฝะตะต ัะฟะฐัะธะฑะพ.
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- age of history
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- lukasz
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- age of history 3
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๐ฆ๐ฑ๐ช๐ฝ ๐ฒ๐ฏ ๐ฌ๐ฎ๐ท๐ฝ๐ป๐ช๐ต ๐น๐ธ๐๐ฎ๐ป๐ผ ๐ฑ๐ช๐ญ ๐๐ธ๐ท ๐ฝ๐ฑ๐ฎ ๐๐ฒ๐ป๐ผ๐ฝ ๐ฆ๐ธ๐ป๐ต๐ญ ๐ฆ๐ช๐ป? We are back! What we will make? -Many new leaders -Updated map -Scenario with a lot of events -New diseases -New UI -New in-game systems (not now) -New, fancy flags LIST OF IDEOLOGIES: Kaiserism Constitutional Monarchy Parliamentary Democracy Regency Monarchy Dualistic Monarchy Federal Monarchy Social Democrat Aristocratic Conservatism Paleoconservatism Socialliberalism Market Liberal Silent Conservatism Paternalism Presidential Democracy Authoritarian Democracy Light Authoritarian Anarchocapitalism Anarchy Stratocracy National Socialism Fascism Sansepolcrismo Austrofascism Classical Liberalism Liberal Conservatism Liberalism Conservatism Right-Wing Populism Left-Wing Populism Communism Bolshevism National Bolshevism Stalinism Colonial Government Peronism Interim Military Government Interim Government Military Junta Dixiecrat Monarchism Imperial Cult Modern Conservatism Paleolibertarianism Traditionalism National Catholicism Clerofascism Papacy Theocracy Oligarchy Poujadism Gaullism Sanation Agrarism Pinochetism Corporatism Technocracy Deep Ecology Nazism Progressivism Democratic Socialism Left Kemalism Kemalism Ba'athism Islamism Christian Democracy Military Mandate Anocracy Controlled Democracy Francoism Carlism Marxism-Leninism Trotskyism Maoism Stratocratic Communism Socialism Capitalism Ultranationalism Slavo-Aryanism Ultramilitarism Fundamentalism Despotism Esoteric Despotism Esoteric Nazism Neutralism Ultravisionary Socialism Syndicalism Authoritarian Conservatism Absolute Monarchy Neopaganism Panslavism Panafricanism British Conservatism Nationalism Solidarism Dictatorship Translators: English (default) - Me Spanish - Mov Vietnamese - (maybe) UnknownVietnamese Polish - (maybe) also me Czech - sonil_or_you POWERED BY UWUT ENGINE JOIN OUR DISCORD HERE
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Hello ! This is World War 1 Mod for Gathering Storm mod ! With Events of course ! ------WฤฐTH 200 EVENTS !------ IMPORTANT ! I didn't add events just to be events. There is a feature to choose a path in events. While AI is always on the historical path, I have added alternative routes for you players! And events do not affect your gameplay! Peace treaties, winning the war, losing the war is in your hands! And you know that in the 1936 scenario, there was little army training. I added this feature for ww1 as well! And u can play this scenario on Conquerors mod too ! And play with %20 AI Agressive - %50 Game Speed V2.5 - Final Version ! -New 12 event -New 24 leader (with pictures) -And now the total number of events is 200. the total number of leaders is 45 (and they all have pictures!) Producers : Beag_5 (me) - Price And thanks for the help : Mad Dog - Emrer Bozkurters - รikolatalฤฑ Sรผt - Mr. Cool Brock. Download Link for PC : https://drive.google.com/file/d/1yau1h9DhEaB5WVGSa067LcNI9NwNzXF4/view?usp=sharing Download Link for Mobil (Parch 0.3 with WW1): https://drive.google.com/file/d/1symWK-oBv2ezDVd5ZNO2tW0svV5rqJd0/view?usp=sharing JOIN OUR DISCORD : https://discord.gg/RpFss7PHcM The Gathering Storm Mod :
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Summary: The War of World War I was so deadly and pointless that it decimated European powerhouses to the point of not even having the power to control over their own colonies. The Victory of the Allies didn't mean anything; instead, it caused them to be in the same place as the nations that they colonized. Features: Custom Event Trees Custom Nations Different flags for different ideologies ( later will be added ) Custom Scenario ( only Alternative End ) Custom Formables System ( Fascist, Democracy, Communist, Monarchy ) Custom Formables Custom Leaders Leaders Potrait ( black & white ) Countries names ( countries named their Official names)
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- alternative
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Hello guys! After I loosed my projects like TAO or Empires and kingdom, and also finding new developer for CK3 mod... I started again another Project.. But, i have two ideas... So i let you guys to vote!!! 1. Pax Brittanica This mod is also mod for HOI4, and i thinked to remake it to aoc2. Would be pretty hard but if i would use Uwut engine it should be good. The mod will probab have only the realised map from HOI4 mod. It will have custom map, and buetiful UI 2. The kalter Krieg This one is a idea from a Kaiserreich Community in NS. NS is a browser game and there is a Kaiserreich Community with Rule of Scansinania and Chancelor Trigori. The KR universe is where Germany winned ww1 and winned? failed in ww2. So a Cold war is coming beetwen Communists, Germans and Usa. Cold war but Kaiserreich universe: Here is the map of it: So you can vote wich idea do you wanna