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When I draw entity with clamp_to_ground cylinder, entity shows up in the wrong place. Drawing second entity fix it.
I also noticed that setting the scene3DOnly option to false in Viewer instance, fixes this problem.
Reproduction steps
Draw entity with CLAMP_TO_GROUND cylinder graphic, and scene3DOnly: true
What happened?
When I draw entity with clamp_to_ground cylinder, entity shows up in the wrong place. Drawing second entity fix it.
I also noticed that setting the scene3DOnly option to false in Viewer instance, fixes this problem.
Reproduction steps
Sandcastle example
https://sandcastle.cesium.com/#c=dVRtb9owEP4rFl/mSpkDtEwro9W6wFY0WipgmyZFqkxyAauOHdkObTbx32fnBZquJR/I3T333PnucXwfZQoyqgBtuFxDKCIptEE7Bo+g0AUS8IgC0CxPyc/Sh8NOVNqBFIYyASrseOhvKBAyoJT1DJuEVWWTRMn0l1Q8rh34xHPwNdUwowWoOxY9gBqihHINZcj3I5mmIAwyEiXsyfl0BAJOx3PBiyEyKnfI/cmnUFS9koimoCjhUj5cGewy6jYCqox9o+K07GQMGwWg8ftev0/63cFHD519IL3zwcBDvW63S7pVe89OfmTAgxLhofb/SSje6mSlqNCJVCmuyW6oUezpjEzHk9vVdPXbJYbC92kcoyjXRqaIu6k0q4ipoUuZqwja6whK7PgQxe/SwlnvnnVyzNXE8uOj3VTVYBCHxATcLgHBzs68KbylIuYvRbCM7PDEMqMRTBz4ugLhw9HFjmpHXmcTW2AqstxcRYZJgZNclC8Il7VOKuVUBRUtbLH2EDdgnDwWtKgSSCY1cwSuRpMIdj/buzpwpCgVQ0pdk8ySYFvAawVbJMIwU7RPOyl9uOwRoab0sF3Qq6JRwZmInY5rOLKDFRuzHTpZeY3PyGxBY5brtnstjd3ma5GEcX4QfOVKqb1qjPLDTQskl6pU95fCKhX3rZi79jmvtex+Mje2QXhBtQW22ZoFJKBARHBgvG77STC7urm7X83vvy3mP27HVfq+pNlXUzxqi5SjZLXmqrk6zN57S0WrIgMym3xd3QezafDdgTteZ6RNweGyafUzSzOpDMoVx4T4BtKM20Fof53b74chkdZVJwiN/Oepo5jtEIsvXvlyoYhTrW0kyTlfsj8Qdi5HvsX/l8ql3Y3YzHeg7PV0sG3vclY5CSEj35qvZxop+ZqqF8z/AA
Environment
Browser: Chrome 128.0.6613.85
CesiumJS Version: 1.120, 1.190
Operating System: Windows 10
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