“Bill has been pivotal to the successful launch of Palia on the Nintendo Switch and allowing Palia to become multi-platform - he developed the certification / lot check test plans and best practices, helped to build out and improve the release sweep processes over time and has been a key contributor to frequent and extensive execution of the test plans. He shows attention to detail in his release sweeps and is proactive about identifying and communicating issues to ensure that it can be triaged promptly and has shown a willingness to jump in and help out wherever he is needed.”
About
- 8+ years as Senior QA/QA analyst and Engineer…
Activity
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People responsible for job postings, I am begging you to please be clear about what the remote/on-site/hybrid situation is. I've interviewed at…
People responsible for job postings, I am begging you to please be clear about what the remote/on-site/hybrid situation is. I've interviewed at…
Liked by William P.
Experience & Education
Projects
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The Eve
- Present
The Eve will be a first person experience game based in a small town on the coast of Massachusetts. Set in 1945, the player Controls Heva, a 15 year old girl bent on figuring out the mystery of the old Braza mansion,a large house in the town that everyone is afraid of. The game is currently being developed using Unreal Engine 4 and modeled in 3DS max.
Game features:
- Fully 3D modeled assets
- Textured assets
- Unique story
- Created in 3DS Max
- Created in Unreal 4Other creators -
Black as Knight
- Present
Black as Knight is an isometric rpg concept done as a vertical slice of a full rpg. Our development period for this project is 7 weeks. The game will feature a Diablo-like camera along with a similar spell and combat system. The game is being developed in Unreal Engine 4 and 3DS max.
Our game will feature:
- 3D modeled assets, such as buildings, characters, and weapons.
- Blueprint scripting through Unreal 4.
- Detailed art.
- A unique enemy and player look.
-…Black as Knight is an isometric rpg concept done as a vertical slice of a full rpg. Our development period for this project is 7 weeks. The game will feature a Diablo-like camera along with a similar spell and combat system. The game is being developed in Unreal Engine 4 and 3DS max.
Our game will feature:
- 3D modeled assets, such as buildings, characters, and weapons.
- Blueprint scripting through Unreal 4.
- Detailed art.
- A unique enemy and player look.
- Particle effects created within Unreal 4.
My role was as a concept game designer and modeler of 3D assets.Other creators -
Ralph's Revenge
Ralph's Revenge is a Bullet Hell style game set in the vast savannas of Africa. We are working with Hardshell Labs and the goal of this product is to help raise awareness about the plight of the elephants being poached to near extinction. The game itself is being developed for the mobile platform Android.
Other creators
Recommendations received
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