William P.

William P.

Chicago, Illinois, United States
376 followers 333 connections

About

*Resume found below in featured*

- 8+ years as Senior QA/QA analyst and Engineer…

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Experience & Education

  • Singularity 6

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Projects

  • The Eve

    - Present

    The Eve will be a first person experience game based in a small town on the coast of Massachusetts. Set in 1945, the player Controls Heva, a 15 year old girl bent on figuring out the mystery of the old Braza mansion,a large house in the town that everyone is afraid of. The game is currently being developed using Unreal Engine 4 and modeled in 3DS max.

    Game features:
    - Fully 3D modeled assets
    - Textured assets
    - Unique story
    - Created in 3DS Max
    - Created in Unreal 4

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  • Black as Knight

    - Present

    Black as Knight is an isometric rpg concept done as a vertical slice of a full rpg. Our development period for this project is 7 weeks. The game will feature a Diablo-like camera along with a similar spell and combat system. The game is being developed in Unreal Engine 4 and 3DS max.

    Our game will feature:

    - 3D modeled assets, such as buildings, characters, and weapons.
    - Blueprint scripting through Unreal 4.
    - Detailed art.
    - A unique enemy and player look.
    -…

    Black as Knight is an isometric rpg concept done as a vertical slice of a full rpg. Our development period for this project is 7 weeks. The game will feature a Diablo-like camera along with a similar spell and combat system. The game is being developed in Unreal Engine 4 and 3DS max.

    Our game will feature:

    - 3D modeled assets, such as buildings, characters, and weapons.
    - Blueprint scripting through Unreal 4.
    - Detailed art.
    - A unique enemy and player look.
    - Particle effects created within Unreal 4.

    My role was as a concept game designer and modeler of 3D assets.

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  • Ralph's Revenge

    Ralph's Revenge is a Bullet Hell style game set in the vast savannas of Africa. We are working with Hardshell Labs and the goal of this product is to help raise awareness about the plight of the elephants being poached to near extinction. The game itself is being developed for the mobile platform Android.

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  • Avarice Campaign

    During this project, I worked as a designer on a ten man team tasked with creating a ten level campaign for Zooptek's upcoming title, Avarice. The title was recently Greenlit for Steam and will be releasing soon the PC platform.

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