The Plucky Squire brings us back to our childhood, when we were still learning about videogames. Despite its ambitious premise, the game makes you fall in love with it with innocence and simplicity, remembering us why we even like games after all.
A love letter to childish wonder! This game inventive, fun to play and absolutely gorgeous to look at.
If you enjoyed Mario Odyessy, It takes two, astro bot etc. then you owe it to yourself to give this a go!
I'm not normally the type for “artsyfartsy” indie games, I mainly like fast-paced, hard action. But The Plucky Spire interested me because of its innovative game mechanics and its proximity to the classic The Legend of Zelda games. Apart from the fast-paced, hard action, this is one of my only weaknesses. And I couldn't forgive myself for not taking the plunge. Sure, the challenge is different, and you could probably play through most of the game with a blindfold on. But the overall experience is just so incredibly endearing and refreshing that I simply couldn't stop playing. The only point of criticism for me as a person without any sense of rhythm: the boss battles against the giant eagle, who throws objects that you have to catch with drumsticks as Krass, almost drove me to despair. But I'm sure it's a piece of cake for more musically gifted people.
The Plucky Squire is a charming, funny and beautiful action-adventure. It oozes creativity and merges 2D- and 3D-gameplay to a clever action-plattformer. While the game does have issues regarding controls and pacing, the overall experience is great.
Once the story finally starts delivering on its themes in the back half of the adventure and Jot obtains all of his storybook-manipulating abilities, The Plucky Squire is a joy. We’re entering a postmodern era for the video game industry where the art itself can start discussing what came before, who made it, and why it was made. The Plucky Squire finds itself standing tall in the middle of that trend. It's a must-play if you want to understand why game developers, artists, or any kind of creator makes things in spite of so many forces trying to blot their work out.
If you want to enjoy a game made with patience and with every bit of enjoyment, this is the game. Everything in itself is well done, only that the difficulty is very easy but for this type of genre it is well applied for what it is and what it conveys. It is a very short game but you will really enjoy the story, the gameplay and the puzzles it has.
Absolutely gorgeous, Nice DA, a lovely story and character.
the game has a very unique universe, some thought of Cuphead, to try for those who need a breath of fresh air in this era of the empty triple AAA
The idea of taking games and mixing them with literature and fairy tales is very interesting for children and young people. But I don't know if adults will like it
The whole game has terrible pacing issues that consistently stop the flow of the game, for everything the game does with its visuals, it never trusts the player enough to let them play through the experience.
Everything is guided, and overtly explained to the point of ad nauseam; the "puzzles" are not really puzzles in any way, you're supposed to replace words in sentences, but you get only two choices most of the times? So all you have to do is take one word and put the next.
Gameplay is also extremely simplistic, with uninspired and generic platforming sections, as well as awful mindless combat where enemies -even on the "challenging" difficulty setting-, die in one hit and constantly drop hearts for the player to pick up.
SummaryThe Plucky Squire follows the magical adventures of Jot and his friends - storybook characters who discover a three-dimensional world outside the pages of their book.
When the malevolent Humgrump realises he's the villain of the book - destined to lose his battle against the forces of good for all eternity - he kicks the heroic Jot out ...