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Camora

Uploaded by

Camora1

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About this mod

This project aims to edit the meshes of a number of the questionable clothing items in the vanilla game.

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Some of the models in the vanilla game aren't that great. Some things look dorky, some things don't fit right, and a LOT of items are oversized. This mod aims to fix some of the most egregious examples.

Compatible with all retexture mods. ESP is light-flagged, so it will not take up a spot in your load order. ESP required for a handful of reference changes. May have a non-critical conflict with any mods that change the references for the Disciples Armored Dress and the Minuteman General Uniform.

Direct Comparisons can be found HERE

Includes CBBE-Compatible Bodyslide files for personal generation.

Please report any mesh issues, I've tried to be thorough with my bug testing but some things may have slipped through.


Changes:
Rescaled the Heavy Combat Arm and Torso models for both sexes, to tone down the bulkiness.

Rescaled the Heavy Metal Arms for Males.

Created a new Nifbashed model for the Minuteman General Uniform.

Remade the Hooded Rags outfit with alternative meshes to make it look more appealing.

Refitted the Leather Coat Model for Males so it no longer is extremely oversized.

Re-fitted the Greaser Jacket so it the jacket is no longer oversized.

Adjusted the turtleneck collars on the Brotherhood of Steel Uniform and Fisherman Outfit, so they fit the neck better.

Refitted the Drifter Outfit on Males so it fits the body in a more appealing way. Shrunk the helmet for the Helmeted Spike/Cage Armor for males, and decreased bulk for those armors on both sexes.

Tweaked the fitting and scale of the Green Rag Hat so the brim is actually useful and comes down over the eyes. Removed the unnecessary metal bits on the Surveyor's Outfit.

Completely remade the Nuka World Western Outfits, unique for every variation. These are from my Better Western Outfits mod.

Rescaled and heavily edited the Robot armor from the Mechanist's Automatron so it more clearly depicts the tier of armor it is.

Added a beanie underneath the Green Hood so it no longer appears like the character is bald. Shrunk the nosepiece of the associated Gas mask.

Rescaled the Marine & Children of Atom Armor, the Coastal Armor, and the Trapper armor from Far Harbor to slim their silhouettes.

Combined the meshes of the Armored Disciples dress into one model so it no longer is affected by underarmor scaling.