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I don't know for you but for uncharted worlds, there's a whole lot of stuff on these :)
So this mods aims at reducing stuff by removing the least needed ones : Cargo Drops. Wild ones at least. But you can still find crates near buildings or other waypoints as expected.
Since 2.3 : new optional mod file to remove cargo drops near Portals. Can be used alone or with the main No Cargo Drops mod.
Credits : Thanks a lot to Rayrod for the hint toward the MBIN hosting the cargo drops spawn settings. This mod would have probably not existed before a long time without him. Thanks also to LazMonk for his experimentations who greatly helped to update this mod for Beyond.
Compatibility : - CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION - CHECK IF THIS MOD NEEDS TO BE MERGED WITH ANOTHER OF MY MODS - An AMUMSS .lua script is provided as this mod can't be used along any other mod editing the following files : METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULL.MBIN METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULLSAFE.MBIN - No Cargo Drops Near Portals edits MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\PORTAL\PORTAL.SCENE.MBIN file.