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Dark Souls II Game Guide & Walkthrough by gamepressure.com

Dark Souls II Game Guide & Walkthrough

Table of Contents

Upgrades | Basics Dark Souls II Guide

Last update: 11 May 2016

Weapons upgrade options - Upgrades - Basics - Dark Souls II - Game Guide and Walkthrough
Weapons upgrade options

Every weapon and piece of armor can be upgraded using special materials, which increase their stats and make them more suitable for different modes of gameplay.

There are two ways of modifying the gear:

  • Reinforcement - allows you to increase basic stats of a weapon or a piece of armor to a maximum of +10 (1-10). Every level of reinforcement increases base power by 10%.
  • Infusion - the process of placing new effects or type of damage into a weapon. There are nine different effects. Placing one of them deletes the previous one. Additionally, infusing a clean weapon causes its base power to be reduced by about 30% and its scaling from Strength/Dexterity by 1-2 levels (the attributes give lesser bonus to the damage), but it adds damage from a given effect/changes the basic damage. This doesn't apply to Raw and Mundane effects.

Below you will find a table with descriptions of Reinforcements of Infusions:

Name

Smith

Description

Normal

Lenigrast, McDuff, Ornifex

Standard weapon and armor reinforcement up to +10. Every level adds 10% to physical base power. Requires: Titatinte Shard (1-3), Large Titanite Shard (4-6), Titanite Chunk (7-9) and Titanite Slab (+10)

Boss Weapons & Armour

Lenigrast, McDuff, Ornifex

Reinforces up to +5. Each level adds 10% to physical base power. Requires: Twinkling Titanite (1-5)

Special Weapons & Armour

Lenigrast, McDuff, Ornifex

Reinforces up to +5. Each level adds 30% to physical base power. Requires: Petrified Dragon Bone (1-5)

Raw

McDuff

Increases physical base power by 14,4%, but decreases stat scaling. It is best to use it on a weapon which already has low scaling. Requires: Raw Stone

Bleed

McDuff

Adds bleed effect to a weapon. Decreases base power by 30,5%, but adds 112 bleed base power. Decreases Strength/Dexterity Scaling by 1-2 levels. Requires: Bleed Stone

Magic

McDuff

Adds magic damage to a weapon and increases Intelligence scaling. Decreases base power by 30,5% and Strength/Dexterity scaling by 1-2 levels. Requires: Faintstone

Dark

McDuff

Adds dark damage and increases dark scaling. Decreases base power by 30,5% and Strength/Dexterity scaling by 1-2 levels. Requires: Darknight Stone

Fire

McDuff

Adds fire damage and increases fire scaling. Decreases base power by 30,5% and Strength/Dexterity scaling by 1-2 levels. Requires: Firedrake Stone

Lightning

McDuff

Adds lightning damage and increases lightning scaling. Decreases base power by 30,5% and Strength/Dexterity scaling by 1-2 levels. Requires: Boltstone

Mundane

McDuff

Associates the power of a given weapon with the lowest attribute. Decreases base power by 50% and scaling from default attributes. Useful almost only for players with rather equal attributes. Requires: Old Mundane Stone

Poison

McDuff

Adds poison effect to a weapon. Decreases base power by 30,5%, but adds 112 poison damage. Decreases Strength/Dexterity scaling by 1-2 levels. Requires: Poison Stone

Enchanted

McDuff

Increases Intelligence scaling and decreases scaling form all the other attributes. Doesn't add any magic damage and doesn't decrease base power. Useful for magic classes with a lot of Intelligence. Requires: Magic Stone

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