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South Park: The Fractured But Whole Game Guide by gamepressure.com

South Park: The Fractured But Whole Game Guide

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Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough South Park: The Fractured But Whole Guide

Last update: 22 November 2017

You will receive the fourth character class at the Coon's Lair. Return to your house and go to sleep. After you wake up, leave your house (this time the door is open).

Turn off the turret after going up the ventilation shaft. - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide
Turn off the turret after going up the ventilation shaft.

You will go to the Police Station. After a short fight with the policemen, go through the wooden door and to the stairs to the right (a previously inaccessible area). Using the FartPause turn off the turret guarding the stairs. Then, use the ventilation shaft to go up and turn off another turret using Professor Chaos' help. Upon entering the room with holding cells you have to fight several policemen - pick the most resistant team members, as the opponents deal much physical damage and have many health points.

Enter another staircase - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide

Enter another staircase. In the ventilation shaft, use Kyle's help to continue. Instead of the yellow pinwheel, you need to find the grey one (it look a bit different). Pay attention, as, throughout his mission, you will find more of these. After reaching the top of the stairs you enter a room, inside of which you need to drop one of the screens on the guard's head. First, use Toolshed's help to blow up the pipe by the entrance.

Take the key from the gassed room using the FartPause. - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide
Take the key from the gassed room using the FartPause.

After reaching the basement, go to the Morgue. After the voices fall silent and the light is turned back on, destroy the electronics on the wall to enter the gassed room using the FartPause. Take the key to open the room on the left-hand side of the basement corridor. Inside, pull out the body and take another key out of the pocket. Use this to open the door on the right side of the corridor...

Boss: Shub-Niggurath

This boss fight is extremely difficult - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide

This boss fight is extremely difficult. The key to success lies in proper ally selection. In order to win, you have to "feed" the beast with people whose skins have a light tone. These do not have to be only the opponents, as you can sacrifice your allies as well. One eaten opponent takes 1 of the beast's health, while one of your characters 1/8. During the first phase, you can see the gauge at the bottom of the screen - it tells you when the beast is going to attack with its tentacles. This attack kills everyone standing on the red squares - try to maneuver your enemies there and get your allies as far away as possible. With each stage of the fight, new enemies appear on the arena.

During the second phase, the beasts attacks cover two vertical rows and occur within a given turn - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide

During the second phase, the beast's attacks cover two vertical rows and occur within a given turn. Push your enemies on the red squares to hurt Shub-Niggurath. After the beast devours a unit, it switches to the attack type from the first phase. Make sure that before its turn at least two enemies are standing on the red squares.

Repeat the actions described above until you defeat the boss. For this battle, consider using the help of allies who can switch places with / pull the opponents (e.g. Mysterion) as well as those who can push the enemies (e.g. Super Craig, Captain Diabetes). Remember to save the game after this fight.

Keep your units away from each other - the opponents have many attacks covering a given area. - Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough - Main Missions Walkthrough - South Park: The Fractured But Whole Game Guide
Keep your units away from each other - the opponents have many attacks covering a given area.

The final battle requires a lot of tactical skills. You have to face your allies - after defeating each one of them, he rejoins your team and immediately gets a turn. Firstly, defeat Fastpass and Human Kite, as they both have healing abilities. After Super Craig and Captain Diabetes join the fight you can start attacking Timmy - defeating him is necessary to end the battle. Deploy your characters all over the arena, as Timmy is going to teleport after being attacked.

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