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Star Wars: Empire at War Game Guide by gamepressure.com

Star Wars: Empire at War Game Guide

Table of Contents

Mission 3: Pirate menace | Empire campaign Star Wars EAW Guide

Last update: 11 May 2016

At first, mission is quite simple - you have to destroy sensors with Boba's ship. Fortunately, sensors are shown on your map, and Slave I is a very fast ship. Tactic is simple here: get near the sensors and drop thermal detonator ignoring enemy fighters. After that, shot down any rebels, that survived explosion.

When last sensor is gone, you get access to the reinforcements menu. Bring your Acclamators and some Tartans from hyperspace, and attack the station with concentrated fire. After a while you will be notified about pirate boss, who is trying to get away in small ship. Attack this ship with every available unit, and when you deal enough damage, mission will be over.

Conquest

You're going to have a lot of work right now! Most important thing is taking over Endor-Bestine-Corulag line. This trade route will generate good income, and will allow you to quickly move troops from one side of the empire to another. Then you can conquer planets in lower part of the galaxy. Remember to leave garrisons on your border worlds!

Endor-Bestine-Corulag-Corruscant route is main axis of the Empire. Take it over, and it will earn you a lot of credits. - Mission 3: Pirate manace - Empire campaign - Star Wars: Empire at War - Game Guide and Walkthrough
Endor-Bestine-Corulag-Corruscant route is main axis of the Empire. Take it over, and it will earn you a lot of credits.

After that, build large number of Probots in one of your stations. They are very cheap, and thanks to them you will know which planets are poorly defended (Sulust for example can have only few fighters and station at the beginning). Weak planets should be your first target. They will provide financial and military support needed to conquer more guarded systems.

Because you are going to fight many battles now, remember about auto-resolve options. Use it, if you outnumber enemy, but remember to save your game first. Auto-resolving sometimes doesn't work as you would predict.

Remember to place buildings on every new planet. Level 1 station, mine, barracks and light factory are must. Factories don't only produce units. They are also important in your defense, because at the beginning of every land battle, they provide small, but renewable group of troops.

Don't get to far with building up your space force. Ten Acclamators is completely enough, because soon you will have access to superior Victory class destroyers.

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