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Wasteland 2 Game Guide & Walkthrough by gamepressure.com

Wasteland 2 Game Guide & Walkthrough

Table of Contents
Wasteland 2 - Ranger Citadel inside
Wasteland 2 - Ranger Citadel inside
Leader of Desert Rangers. A whole mine of informations abou game's world. You'll be talking with him about main cases. Always is worth to see him whe you're in the Citadel, to hear his opinion about last events.
To him you can give a Ace's and Hell Razor's notebook and tell about what is happening in Darwin. At last - he'll send your team to California, when you mount the second repeater unit at Damonta.
(Remember, that you won't be able to get back!)
Here you'll find Baychowski guy, who knows location of antiradiation suits which you'll be needed to go through stonrg radiation area ahead of Titan's Temple and further to Damonta. Access to prison won't be available until you go to Prison (location) and hear about Bychowski's existing.
When you'll be at appropriate part of a game you can persuade Bychowski to help you get suits, but you've to promise him freedom. He'll lead you to his R.V. (number 4 on World Map). When you get what you need you can really make him free, or lie and get him back to prison. Also you can just kill him. If Baychowski won't make to Citadel, you'll have to explain yourself to Vargas. You can say to him, that Baychowski died (you shoot him) when he tried to escape.

To prison can go also Bowling for trading weapons if you say about him to Mercaptain. He wants you to take his letter to his sister in Rail Nomad Camp.
In the museum you'll also find a Nuclear Missile M388 Dave Crockett from before the war. It's still armed and just by pressing button you can activate it - this will kill everyone and destroy whole Citadel. This's one of the official endig of the game - you'll see a short plot of next events, which has taken place after explosion and see final credits.
He's a medic, he can heal you for free and sell you some medicaments. He also buy some painkillers in very good price. It's one of the best way to earn some money especially because their value in treatment is very poor, and it's much better to use a medic pack.

Additionally you can take a part in searching for a cure for cancer, which rummor say that can be at Darwin. If you want to know, where to find Darwin, talk to Thrasher.
In here you'll find Flintlocka Eggleston, whos runnig the museum, give him Ace's star, which you can find near the Radio Tower.
Moreover you can bring to him interesting artifacts with historical value, so connected to the first part of Wasteland or various types of Easter Eggs. With those objects offten you'll get an info that "someone in the CItadel may be interested with that". Mostly those items are finded in toasters and graves. For bringing items you can choose betweent a scraps - money, or experience points. Experience always is more perspective choice.
It is worth to keep all of items with white name which you can find, and bring to him to check, if he's interested with that.
He deals with heavy weapons and explosives.
He buys in very god price animals muck.
Ethil is inquiring a case of Ace's death. You can give to her syntetic's leg found at the Radio Tower.
Additionaly you'll get a special permissions - requisitions paper - to get a gear from storeroom for realizing quests in Citadel and for bringing an interesting technical stuff (1 permission = 1 item). In the beggining gears are not much worth, but with time choose will be greater, so it's good idea to keep "papers" for later.
It's worth to keep every items with white name which you can find and bringing to her to check, if she's interested with them.
He sells very cheap weapon, but with no valuable in combat, because it stucks for all the time. He's actions are of course illegal. You can tell about him to kpt. Mercaptain, and he will go to prison. When you visit him in there, he'll ask you to take his letter adressed to his sister in Rail Nomads Camp.
Other choice is to use Smart Ass and Kiss Ass skills od persuade him to give you information and to tell him to go after his sister himself without sending him to prison. Of course when he'll be in prison/he go to sister you want be able to buy more weapons from him, but it won't be any loose.
Melson is a quartermaster of Desert Rangers. You can buy at his place some weapons, armours and ammunation. What's more - he buys junk parts in very good price (35% for piece), which you can get taking-apart some weapons, and this way often get more money than whole weapon!.

Next to Melson's shop is the locker, in which you can keep your gear.
In the middle of museum hall you'll find a statue giving +1 to team members skills.
One of the main character from Wasteland 1, currently cartographer of Citadel. He'll be pleased if you bring him informations about new locations on world's map.
Moreover he'll tell you if you ask nice, where Darwin is. If you'll be asking long enough about his synthetic leg, he'll tell you about dr Kyle - she ,ade it, and you'll find her at the Titan's Temple.
One of the musealexhibit is an old cannon, which you can little repair using Repair skill and gain a little experience.
Minigame like popular "Snake" in Wasteland edition. You have to look for water (blue rectangles) paying attention to not touch the wall or yourself or any other blockade. With every swallow your snake'll be longer what cause that is harder to find a safe maneuver. To control use default WSAD buttons.
After mounting a secong repeater unit at Damonta, you'll be able to get to California using that chopper.
Evan can join new recruits to Desert Rangers (every NPC, which you've join to your team) and here you can find characters, that you dissmised. For every recruit you'll gain some experience or if you prefer - some money. It's better to choose promotion.
In the kitchen you'll find a container with clean water. It is worth to refill water supplies when you're at Citadel.
When you first time approach Citadel, you meet a special team, which deals with Rangers, whose doesn't follow the rules (even the players team).
Here's laying a book giving +1 to Toaster Repair skill.
Inside you'll find a toast.
Enlarge this map

Citadel interior | Ranger Citadel - locations Wasteland 2 Guide

Last update: 11 May 2016

Key points of Wasteland 2 - Ranger Citadel inside

Places, items, peoples - main plot

Points of interest, element not connected with plot

Places, items, peoples - secondary quests

Treasures (chests, safes, buried stashes)

Places, items, peoples - main plot

Vargas � Leader of Desert Rangers. A whole mine of informations abou game's world. You'll be talking with him about main cases. Always is worth to see him whe you're in the Citadel, to hear his opinion about last events.
To him you can give a Ace's and Hell Razor's notebook and tell about what is happening in Darwin. At last - he'll send your team to California, when you mount the second repeater unit at Damonta.
(Remember, that you won't be able to get back!)

Prison � Here you'll find Baychowski guy, who knows location of antiradiation suits which you'll be needed to go through stonrg radiation area ahead of Titan's Temple and further to Damonta. Access to prison won't be available until you go to Prison (location) and hear about Bychowski's existing.
When you'll be at appropriate part of a game you can persuade Bychowski to help you get suits, but you've to promise him freedom. He'll lead you to his R.V. (number 4 on World Map). When you get what you need you can really make him free, or lie and get him back to prison. Also you can just kill him. If Baychowski won't make to Citadel, you'll have to explain yourself to Vargas. You can say to him, that Baychowski died (you shoot him) when he tried to escape.

To prison can go also Bowling for trading weapons if you say about him to Mercaptain. He wants you to take his letter to his sister in Rail Nomad Camp.

Nuclear missile (END OF THE GAME) � In the museum you'll also find a Nuclear Missile M388 Dave Crockett from before the war. It's still armed and just by pressing button you can activate it - this will kill everyone and destroy whole Citadel. This's one of the official endig of the game - you'll see a short plot of next events, which has taken place after explosion and see final credits.

Places, items, peoples - secondary quests

Eric Tidemann � He's a medic, he can heal you for free and sell you some medicaments. He also buy some painkillers in very good price. It's one of the best way to earn some money especially because their value in treatment is very poor, and it's much better to use a medic pack.

Additionally you can take a part in searching for a cure for cancer, which rummor say that can be at Darwin. If you want to know, where to find Darwin, talk to Thrasher.

Museum � In here you'll find Flintlocka Eggleston, whos runnig the museum, give him Ace's star, which you can find near the Radio Tower.
Moreover you can bring to him interesting artifacts with historical value, so connected to the first part of Wasteland or various types of Easter Eggs. With those objects offten you'll get an info that "someone in the CItadel may be interested with that". Mostly those items are finded in toasters and graves. For bringing items you can choose betweent a scraps - money, or experience points. Experience always is more perspective choice.
It is worth to keep all of items with white name which you can find, and bring to him to check, if he's interested with that.

Min Liang Tan � He deals with heavy weapons and explosives.
He buys in very god price animals muck.

Ethil Mercaptain � Ethil is inquiring a case of Ace's death. You can give to her syntetic's leg found at the Radio Tower.
Additionaly you'll get a special permissions - requisitions paper - to get a gear from storeroom for realizing quests in Citadel and for bringing an interesting technical stuff (1 permission = 1 item). In the beggining gears are not much worth, but with time choose will be greater, so it's good idea to keep "papers" for later.
It's worth to keep every items with white name which you can find and bringing to her to check, if she's interested with them.

Robert Bowling � He sells very cheap weapon, but with no valuable in combat, because it stucks for all the time. He's actions are of course illegal. You can tell about him to kpt. Mercaptain, and he will go to prison. When you visit him in there, he'll ask you to take his letter adressed to his sister in Rail Nomads Camp.
Other choice is to use Smart Ass and Kiss Ass skills od persuade him to give you information and to tell him to go after his sister himself without sending him to prison. Of course when he'll be in prison/he go to sister you want be able to buy more weapons from him, but it won't be any loose.

Tobias Melson / Locker � Melson is a quartermaster of Desert Rangers. You can buy at his place some weapons, armours and ammunation. What's more - he buys junk parts in very good price (35% for piece), which you can get taking-apart some weapons, and this way often get more money than whole weapon!.

Next to Melson's shop is the locker, in which you can keep your gear.

Points of interest, element not connected with plot

Statua � In the middle of museum hall you'll find a statue giving +1 to team members skills.

Thrasher � One of the main character from Wasteland 1, currently cartographer of Citadel. He'll be pleased if you bring him informations about new locations on world's map.
Moreover he'll tell you if you ask nice, where Darwin is. If you'll be asking long enough about his synthetic leg, he'll tell you about dr Kyle - she ,ade it, and you'll find her at the Titan's Temple.

Cannon � One of the musealexhibit is an old cannon, which you can little repair using Repair skill and gain a little experience.

Desert Snake � Minigame like popular "Snake" in Wasteland edition. You have to look for water (blue rectangles) paying attention to not touch the wall or yourself or any other blockade. With every swallow your snake'll be longer what cause that is harder to find a safe maneuver. To control use default WSAD buttons.

Helicopter � After mounting a secong repeater unit at Damonta, you'll be able to get to California using that chopper.

Evan Hawco � Evan can join new recruits to Desert Rangers (every NPC, which you've join to your team) and here you can find characters, that you dissmised. For every recruit you'll gain some experience or if you prefer - some money. It's better to choose promotion.

Water � In the kitchen you'll find a container with clean water. It is worth to refill water supplies when you're at Citadel.

Delta Team � When you first time approach Citadel, you meet a special team, which deals with Rangers, whose doesn't follow the rules (even the players team).

Treasures (chests, safes, buried stashes)

Bookcase � Here's laying a book giving +1 to Toaster Repair skill.

Toaster � Inside you'll find a toast.

It is the Headquarters of the Rangers. Apart from its obvious connection to the main quests in the game, it also is a perfect place to replenish your ammo, medicine and water. Also, you can buy Rad Suits, or explosives, here. From captain Mercaptain, you will also be able to obtain unique items for completing missions for the Desert Rangers command and for bringing her unique items. The Citadel is a perfect source for cash, if you are selling appropriate items to appropriate merchants (weapons spare parts to Melson, animal droppings to Tan and painkillers to Tideman - up until you bring him the cure for cancer.

Also, here you can include each character that you include in your party, into the Desert Rangers, after you see Evan Hauce, which you will be rewarded form with bonus experience or with money. Also here, you can find the NPCs that you removed from the party, who you might want to include again. The final thing that you find here is the museum with a nuclear warhead, which you will have to explode to complete the game (it is not a regular "game over" but rather the official ending to Wasteland 2, although not too ambitious).

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