About this mod
Rebalances the recoil and cone of fire of all weapons. (script-less, highly compatible)
- Requirements
- Permissions and credits
- Changelogs
- Donations
Only compatible with weapon mods using vanilla Aim Model Data! (Horizon compatibility mod is available)
Rebalances the recoil and cone of fire of all weapons:
- Removed auto aim
- Weapons no longer re-center after shooting (no snapback after weapon recoil)
- Removed recoil on laser based weapons
- Increased the recoil of revolvers by about 80%
- Reduced recoil of the folling weapons:
Plasma Gun, Vertibird Minigun, Combat Shotgun, Gamma Gun, Gauss Rifle, Harpoon Gun, Radium Rifle, Paintball Gun, Cryolator
- Increased recoil of the following weapons:
Assault Rifle, Hunting Rifle, Double Barrel Shotgun, Combat Gun, 10mm, Pipe Gun, Fatman, Missile Launcher, Broadsider, Junk Jet, Submachine Gun, Lever Action Rifle
- Including the below changes to base cone of fire there are some changes to min/max cone of fire and cone of fire increase per shot
- Reduced the cone of fire of all Laser/Plasma weapons
- Reduced cone of fire of the folling weapons:
Pipe Bolt Action, 10mm, Hunting Rifle, Combat Gun, Combat Shotgun, Gamma Gun, Fat Man, Missile Launcher, Deliverer, Gauss Rifle, Cryolator
- Increased cone of fire of the following weapons:
Assault Rifle, Railway Rifle, Junk Jet, Cryolator, Harpoon Gun, Lever Action Rifle
- Cone of fire iron sight multiplier increased from 0.4 to 0.45 (most rifles/pistols/guns except rocket launchers, hunting rifles)
- Cone of fire iron sight multiplier increased from 0.9 to 0.8 (Shotguns)
- Cone of fire iron sight multiplier increased from 0.4 to 0.8 (Cryolator)
- Cone of fire sneak multiplier from 0.8 to 0.7 (Hunting Rifles)
My other Fallout 4 Mods:
LDO - Locational Damage Overhaul
FGT - Fallout 4 Gameplay Tweaks
FCRO - Food Chem Rads Overhaul