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About this mod

This mod includes the Fallout London Downgrader, which allows you to downgrade Fallout 4 with a few button clicks. It also includes various goodies that are required for modding Fallout London such as edited Fallout 4 master files, source scripts, recommended mods and more.

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Fallout London Downgrader & Addon files
This mod provides you with the tools you need to downgrade Fallout 4 in a few clicks and create mods for Fallout London.


What is included?
The contents of the downloaded files are described below in the same order that you will find them in the zip file:
There is also an optional file which is just the downgrader.
01 - FOLONDowngrader:
For those who have the next gen version of Fallout 4 installed and wish to roll back with ease. 
Created by Coffandro, you can simply downgrade Fallout 4 with the click of a few buttons.
Instructions on use are included in the program. Simply launch the FOLON-Downgrader.exe or via the bash script.
source code is also available in additional folders or here.

02 - Stripped ESM
DO NOT USE THIS UNLESS YOU PLAN TO CREATE MODS FOR FALLOUT LONDON!
The Fallout 4 Stripped ESM is required to launch Fallout London in the base Creation Kit and create mods for it.
The Stripped ESM is Incredibly unstable for play; however, it reduces the reference count within the base game.
It does this by essentially deleting all references found in cells in the base game other than their navmesh.Loading LondonWorldSpace.esm with Fallout4.esm will easily hit the reference limit in the Creation Kit.
Thus leaving you on an infinite load screen.


Steps for usage:

  • Rename your current Fallout4.esm as a backup (E.g., Fallout4ORIGINAL.esm)
  • Place Fallout4STRIPPED.esm into the data folder - Fallout4/Data
  • Rename the stripped ESM to Fallout4.esm
  • Launch the Creation Kit
  • DO NOT USE WHILST PLAYING!
03 - Hexed ESM
DO NOT USE THIS UNLESS YOU PLAN TO CREATE MODS FOR FALLOUT LONDON!

The Fallout 4 Hexed ESM is similar to the stripped ESM. However, it is delocalised. 
This allows you to merge anything into the LondonWorldSpace.esm.
Most prevalently, overrides to base forms and navmesh.
Navmesh is stored in a base form which, by default, is locked from edits. 
If you wish to modify Fallout: London and merge navmesh into the ESM you will need this file.

 
Steps for usage:
  • Rename your current Fallout4.esm as a backup (E.g., Fallout4ORIGINAL.esm or Fallout4STRIPPED.esm)
  • Place Fallout4HEXED.esm into the data folder - Fallout4/Data
  • Rename the hexed ESM to Fallout4.esm
  • Launch the Creation Kit
DO NOT USE WHILST PLAYING!
04 - Source Scripts
DO NOT USE THIS UNLESS YOU PLAN TO CREATE MODS FOR FALLOUT LONDON!

As we at Fallout: London don't plan on keeping our methods a secret, we have included all of our source scripts here for you.
The source scripts of the game allow you to edit any quests or object scripts within the Creation Kit.
Simply unpack the source scripts archive into Fallout4/Data/Scripts to use them.
Below are the CreationKit.INI settings used by Team FOLON developers to work with FOLON scripts and .BA2 archives in the Creation Kit:
[Archive]
SResourceArchiveList2=Fallout4 - Animations.ba2, DLCCoast - Main.ba2, DLCNukaWorld - Main.ba2, DLCRobot - Main.ba2, DLCCoast - Textures.ba2, DLCNukaWorld - Textures.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Animations.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2, DLCworkshop01 - Main.ba2, DLCworkshop02 - Main.ba2, DLCworkshop03 - Main.ba2, LondonWorldSpace - Sounds.ba2, DLCRobot - Textures.ba2, DLCworkshop01 - Textures.ba2, DLCworkshop02 - Textures.ba2, DLCworkshop03 - Textures.ba2

The following ini edits will allow you to create new scripts directly into the FOLON namespace folder:
[Papyrus]
sScriptSourceFolder = "Data\Scripts\Source"
sScriptCompiledFolder = "Data\Scripts"
sAdditionalImports = "$(source);.\Data\Scripts\Source\Base"
sAutoFillNamespaceDefault1 = "FOLON"
sAutoFillNamespaceDefault2 = "MyMod02"
sAutoFillNamespaceDefault3 = "MyMod03"
sAutoFillNamespaceDefault4 = "MyMod04"
sAutoFillNamespaceDefault5 = "MyMod05"

05 - Recommended mods
THESE MODS ARE NOT REQUIRED! THEY ARE SIMPLY MODS WE HAVE PLAYED WITH OR ENJOY USING.

Inside this folder is a collection of mod links that we, as developers at Fallout: London,
would highly recommend you play the game with.
These are completely optional and not required, but some of them may enhance your experience. 
To install these mods you should use a mod manager for ease, or you can install them manually.

Remember to read any mods description in case we have missed anything.
It will also give you a good idea of how to sort your load order.

Each mod will be briefly described below:


00 - ENB
This is an absolute must-have for any graphics enthusiasts.

  • Download the V0.494 release for Fallout 4. 
  • Open the downloaded rar file.
  • Navigate to the WrapperVersion folder contained within.
  • Drag and drop the contents of the WrapperVersion folder into your Fallout 4 root folder (Where the Fallout4.exe is held).
  • Once in game press Shift+Enter to edit its settings.
  • An enb preset with some fixes has been included with the Fallout London - Addon folder.
01 - Reverb and Ambiance Overhaul
This is an absolute must-have for any audio lovers.
This mod completely overhauls the reverb and sound space of the game.

  • Simply install this and enable its ESP using a mod manager or add the ESP to the appdata load list.
02 - xSE PluginPreloader F4
A requirement for many mods, it allows preload for F4SE plugins before the game initialises.

  • Simply move its contents to the Fallout 4 folder.
03 - Buffout 4
Includes various engine and bug fixes for the game.
But more importantly, it generates crash logs which you can submit to Team FOLON.

  • Simply enable using a mod manager or place its contents into the Fallout 4 Data folder.
04 - Fallout 4 Configuration Tool
This is a must-have for those who want full control over the game's INI files and settings.

  • The best way to use this is to rename your Fallout4Launch.exe (to anything).
  • Then place this into the Fallout 4 folder and rename it to Fallout4Launch.exe.
  • This will replace the base game's launcher with a far more comprehensive and useful editor.
  • Be warned, this gives you full control over the game's settings. Use at your own risk.
05 - Enhanced Blood Textures
Quite self explanatory, this mod overhauls the blood textures of the game.
Use the scripted version at your own risk but this is recommended as it will give you a far more visceral experience.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder.
  • Enable the plugin via appdata files.
06 - Workshop Rearranged
This mod simply rearranges the workshop menu to be far more user friendly and adds new items to the workshop.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder.
  • Enable the plugin via appdata files.
07 - Place Everywhere
A must-have for settlement building lovers. Allows you to place items in settlements without restrictions.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder.
  • Enable the plugin via appdata files or Mod manager.
08 - Sim Settlements (OR)
09 - Sim Settlements 2

Another must-have for settlement building lovers. Allows you to build automated settlements.
Bear in mind the quests relating to these mods will not work but the settlement building aspects have built in compatibility with
Fallout: London.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder
  • Enable the plugins via appdata files or Mod manager.
10 - Classic Holstered Weapons System (CHW)
Remember in Fallout 3 or in New Vegas how the weapon was holstered on your back? Yeah, we do too. 
This mod is a F4SE script that allows the players weapon to be visible on their side or back. A must-have for gun nuts.
Bear in mind not all weapons are compatible but, for the most part, it works.

  • Simply enable using a mod manager or place its contents into the Fallout 4 Data folder.
11 - See Through Scopes
Another must-have for the gun nuts out there.
See through scopes does exactly what the name implies.
  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder
  • Enable the plugins via appdata files or Mod manager.
12 - Vanilla Extensions
This mod mostly expands the ramshackle kits available in the workshop menu including wood and metal workshop kits.
It also improves the snap points on these kits.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder.
  • Enable the plugin via appdata files.
13 - The Master Plan
Required for various workshop mods including Vanilla Extensions.
It also adds new tabs to the workshop menu.

  • Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder.
  • Enable the plugin via appdata files.
06 - ENB

This contains an enb preset based on the default enb settings but with a few tweaks such as vsync fixes.
These are the same settings used to shoot our trailers!
Simply drag and drop these into the Fallout 4 folder after installing enb and/or reshade.

07 - Ultrawide FOLON Compatibility fix (Based on TruBy9)
This file is a quick fix for ultrawide monitors until we can update it further.
For now it will fix any skewed or misplaced UI caused by running the game in 21:9 aspect ratio.
You can use this with TruBy9, aslong as you install our files loose after.
Simply drag and drop the contents of the zip into you Fallout 4 installation folder.

Remember you will have to edit your ini files or use an ini editor such as Fallout 4 Configuration Tool - By Bilago to get full widescreen working.

The ini edits you need to make will be in :\Users\*Yourname*\Documents\My Games\Fallout4\fallout4prefs.ini
Use a text editor to edit the .ini file.
Use Ctrl+F or scroll to find "iSize H"
Edit the iSize H and iSize W to match the resolution of your screen E.g:

iSize H=1440
iSize W=3440

08 - Credits
This is the full credits list of Fallout: London.
A massive thank you to our Patrons and the guys over at GOG.
We could not have done this without you. 
As a thank you, you can find some GOG-themed content in the game: A weapon charm for the select shotgun, and a t-shirt hidden in the starting level of the game.
As for our Patrons, your names can be found in a terminal at the start of the game, in the same location as the above. Any request that have been fulfilled, you will find in the final release of Fallout: London.

Remember, Stay safe... and mind the gap!