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TeamFOLON

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------------- T E A M F O L O N -------------
---------------- P R E S E N T S ---------------
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Hello! You have found the FOLON-Addon Folder.

This folder contains various utilities to help you mod or enhance Fallout: London.

Each folder is described below:

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01 - FOLONDowngrader
For those who have the next gen version of Fallout 4 installed and wish to roll back with ease.
Created by Coffandro, you can simply downgrade Fallout 4 with the click of a few buttons.
Instructions on use are included in the program.
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02 - Stripped ESM
The Fallout 4 Stripped ESM is required to launch Fallout 4 in the base Creation Kit.
The Stripped ESM is incredibly unstable for play; however, it reduces the reference count within the base game.
This is a workaround for loading LondonWorldSpace.esm with Fallout4.esm as this will easily hit the reference limit in the Creation Kit.
Steps for usage:
Rename your current Fallout4.esm as a backup (E.g., Fallout4ORIGINAL.esm)
Place Fallout4STRIPPED.esm into the data folder - Fallout4/Data
Rename the stripped ESM to Fallout4.esm
Launch the Creation Kit
DO NOT USE WHILST PLAYING!
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03 - Hexed ESM
The Fallout 4 Hexed ESM is similar to the stripped ESM. However, it is delocalised.
This allows you to merge anything into the LondonWorldSpace.esm. Most prevalently, navmesh.
Navmesh is stored in a base form which, by default, is locked from edits.
If you wish to modify Fallout: London and merge navmesh into the ESM you will need this file.
Steps for usage:
Rename your current Fallout4.esm as a backup (E.g., Fallout4ORIGINAL.esm or Fallout4STRIPPED.esm)
Place Fallout4HEXED.esm into the data folder - Fallout4/Data
Rename the hexed ESM to Fallout4.esm
Launch the Creation Kit
DO NOT USE WHILST PLAYING!
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04 - Source Scripts
As we at Fallout: London don't plan on keeping our methods a secret, we have included all of our source scripts here for you.
The source scripts of the game allow you to edit any quests or object scripts within the Creation Kit.
Simply unpack the source scripts archive into Fallout4/Data/Scripts to use them.
Below are the CreationKit.INI settings used by Team FOLON developers to work with FOLON scripts and .BA2 archives in the Creation Kit:
[Archive]
SResourceArchiveList2=Fallout4 - Animations.ba2, DLCCoast - Main.ba2, DLCNukaWorld - Main.ba2, DLCRobot - Main.ba2, DLCCoast - Textures.ba2, DLCNukaWorld - Textures.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Animations.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2, LondonWorldSpace - Textures14.ba2, LondonWorldSpace - Textures15.ba2, DLCworkshop01 - Main.ba2, DLCworkshop02 - Main.ba2, DLCworkshop03 - Main.ba2, LondonWorldSpace - Sounds.ba2, DLCRobot - Textures.ba2, DLCworkshop01 - Textures.ba2, DLCworkshop02 - Textures.ba2, DLCworkshop03 - Textures.ba2

[Papyrus]
sScriptSourceFolder = "Data\Scripts\Source"
sScriptCompiledFolder = "Data\Scripts"
sAdditionalImports = "$(source);.\Data\Scripts\Source\Base"
sAutoFillNamespaceDefault1 = "FOLON"
sAutoFillNamespaceDefault2 = "MyMod02"
sAutoFillNamespaceDefault3 = "MyMod03"
sAutoFillNamespaceDefault4 = "MyMod04"
sAutoFillNamespaceDefault5 = "MyMod05"
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05 - Recommended mods
Inside this folder is a collection of mod links that we, as developers at Fallout: London, would highly recommend you play the game with.
These are completely optional and not required, but some of them may enhance your experience.
To install these mods you should use a mod manager for ease, or you can install them manually.
Each mod will be described below:
00 - ENB
This is an absolute must-have for any graphics enthusiasts.
Download the V0.494 release for Fallout 4.
Open the downloaded rar file.
Navigate to the WrapperVersion folder contained within.
Drag and drop the contents of the WrapperVersion folder into your Fallout 4 root folder (Where the Fallout4.exe is held).
Once in game press Shift+Enter to edit its settings.
An enb preset with some fixes has been included with the Fallout London - Addon folder.
01 - Reverb and Ambiance Overhaul
This is an absolute must-have for any audio lovers. This mod completely overhauls the reverb and sound space of the game.
Simply install this and enable its ESP using a mod manager or add the ESP to the appdata load list.
02 - xSE PluginPreloader F4
A requirement for many mods, it allows preload for F4SE plugins before the game initialises.
Simply move its contents to the Fallout 4 folder.
03 - Buffout 4
Includes various engine and bug fixes for the game. But more importantly, it generates crash logs which you can submit to Team FOLON.
Simply enable using a mod manager or place its contents into the Fallout 4 Data folder.
04 - Fallout 4 Configuration Tool
This is a must-have for those who want full control over the game's INI files and settings.
The best way to use this is to rename your Fallout4Launch.exe (to anything).
Then place this into the Fallout 4 folder and rename it to Fallout4Launch.exe
This will replace the base game's launcher with a far more comprehensive and useful editor.
Be warned, this gives you full control over the game's settings. Use at your own risk.
05 - Enhanced Blood Textures
Quite self explanatory, this mod overhauls the blood textures of the game.
Use the scripted version at your own risk but this is recommended as it will give you a far more visceral experience.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
06 - Workshop Rearranged
This mod simply rearranges the workshop menu to be far more user friendly and adds new items to the workshop.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
07 - Place Everywhere
A must-have for settlement building lovers. Allows you to place items in settlements without restrictions.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
08 - Sim Settlements (OR)
09 - Sim Settlements 2
Another must-have for settlement building lovers. Allows you to build automated settlements.
Bear in mind the quests relating to these mods will not work but the settlement building aspects have built in compatibility with Fallout: London.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
10 - Classic Holstered Weapons System (CHW)
Remember in Fallout 3 or in New Vegas how the weapon was holstered on your back? Yeah, we do too.
This mod is a F4SE script that allows the players weapon to be visible on their side or back. A must-have for gun nuts.
Bear in mind not all weapons are compatible but, for the most part, it works
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
11 - See Through Scopes
Another must-have for the gun nuts out there. See through scopes does exactly what the name implies.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
12 - Vanilla Extensions
This mod mostly expands the ramshackle kits available in the workshop menu including wood and metal workshop kits. It also improves the snap points on these kits.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
13 - The Master Plan
Required for various workshop mods including Vanilla Extensions. It adds new tabs to the workshop menu.
Simply enable this mod using a mod manager or extract its contents to the Fallout 4 Data folder and enable the plugin via appdata files.
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06 - ENB&Reshade
This contains an enb preset based on the default enb settings but with a few tweaks such as vsync fixes.
This folder also contains a reshade preset for Marty Mcfly's RTGI reshade plugin so you don't have to worry about doing the tweaks yourself.
Simply drag and drop these into the Fallout 4 folder after installing enb and/or reshade.
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07 - Ultrawide FOLON Compatibility fix (Based on TruBy9)
This file will work without Truby9 but if you want full UI compatibility with ultrawide monitors such as the workshop menu we highly recommend TruBy9.
Once you have installed TruBy9 use the files included in this folder to fix all custom FOLON UI elements. (This is essentially a compatibility fix for TruBy9)
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08 - Credits
This is the full credits list of Fallout: London.
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A massive thank you to our Patrons and the guys over at GOG.
We could not have done this without you.

As a thank you, you can find some GOG-themed content in the game: A weapon charm for the select shotgun, and a t-shirt hidden in the starting level of the game.
As for our Patrons, your names can be found in a terminal at the start of the game, in the same location as the above. Any request that have been fulfilled, you will find in the final release of Fallout: London.
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--- Remember, Stay safe... and mind the gap! ---
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